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Searched refs:getTextureFormatBitDepth (Results 1 – 25 of 31) sorted by relevance

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/external/deqp/framework/opengl/
DgluFboRenderContext.cpp43 return tcu::getTextureFormatBitDepth(depthOnlyFormat).x(); in getNumDepthBits()
46 return tcu::getTextureFormatBitDepth(format).x(); in getNumDepthBits()
56 return tcu::getTextureFormatBitDepth(stencilOnlyFormat).x(); in getNumStencilBits()
59 return tcu::getTextureFormatBitDepth(format).x(); in getNumStencilBits()
66 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(colorFormat)); in getPixelFormat()
95 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(format)); in chooseColorFormat()
/external/deqp/modules/gles2/functional/
Des2fReadPixelsTests.cpp217 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
240 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
Des2fTextureMipmapTests.cpp865 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
1018 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
/external/deqp/framework/common/
DtcuTextureUtil.hpp103 IVec4 getTextureFormatBitDepth (const TextureFormat& format);
DtcuTextureUtil.cpp571 IVec4 getTextureFormatBitDepth (const TextureFormat& format) in getTextureFormatBitDepth() function
/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp362 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
385 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
Des3fFragmentOutputTests.cpp526 const IVec4 bitDepth = tcu::getTextureFormatBitDepth(access.getFormat()); in clearUndefined()
688 … const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format); in iterate()
727 … const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format); in iterate()
931 const IVec4 bits = min(IVec4(8), tcu::getTextureFormatBitDepth(format)); in iterate()
Des3fTextureMipmapTests.cpp903 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
1056 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassMultisampleTests.cpp1671 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in iterate()
1716 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in iterate()
1764 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in iterate()
1914 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in init()
1973 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in init()
DvktRenderPassMultisampleResolveTests.cpp1245 const UVec4 bitDepth (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in verify()
1345 const IVec4 bitDepth (tcu::getTextureFormatBitDepth(format)); in verify()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureMipmapTests.cpp332 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate()
566 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UN… in iterate()
846 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate()
1029 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate()
1286 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM)… in iterate()
1554 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM)); in iterate()
DvktTextureFilteringTests.cpp222 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate()
444 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate()
650 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate()
834 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate()
DvktTextureShadowTests.cpp124 …const tcu::IVec4 formatBitDepth = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTe… in getPixelFormat()
/external/deqp/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationTests.cpp1041 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate()
1156 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate()
1273 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate()
1756 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate()
2083 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate()
2370 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate()
2652 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate()
/external/deqp/modules/egl/
DteglImageUtil.cpp361 …const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTexture… in initializeStencilRbo()
DteglNativeColorMappingTests.cpp255 const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint()); in validate()
DteglImageFormatTests.cpp588 …const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilText… in invokeGLES2()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiImageClearingTests.cpp268 const int bitDepth = getTextureFormatBitDepth(format).x(); in comparePixelToDepthClearValue()
348 const IVec4 bitDepth (getTextureFormatBitDepth(format)); in comparePixelToColorClearValue()
DvktApiCopiesAndBlittingTests.cpp351 …const tcu::IVec4 bits = tcu::min(tcu::getTextureFormatBitDepth(buffer.getFormat()), tcu::IVec4(32)… in generateBuffer()
2018 const tcu::IVec4 bitDepth = tcu::getTextureFormatBitDepth(dstFormat); in checkLinearFilteredResult()
2084 const tcu::IVec4 bitDepth = tcu::getTextureFormatBitDepth(format); in getFloatOrFixedPointFormatThreshold()
2123 const tcu::IVec4 dstBitDepth = tcu::getTextureFormatBitDepth(result.getFormat()); in floatNearestBlitCompare()
2173 const tcu::IVec4 srcBitDepth = tcu::getTextureFormatBitDepth(source.getFormat()); in intNearestBlitCompare()
2174 const tcu::IVec4 dstBitDepth = tcu::getTextureFormatBitDepth(result.getFormat()); in intNearestBlitCompare()
/external/deqp/modules/gles31/functional/
Des31fShaderFramebufferFetchTests.cpp156 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); in getFixedPointFormatThreshold()
157 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); in getFixedPointFormatThreshold()
Des31fFboTestUtil.cpp604 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(format); in getFormatThreshold()
Des31fDrawBuffersIndexedTests.cpp446 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); in getFixedPointFormatThreshold()
447 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); in getFixedPointFormatThreshold()
Des31fStencilTexturingTests.cpp166 …const int stencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilAccess(dst, t… in renderTestPatternReference()
Des31fCopyImageTests.cpp1654 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); in calculateThreshold()
1655 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); in calculateThreshold()
Des31fTextureLevelStateQueryTests.cpp1243 const tcu::IVec4 channelBitDepth = tcu::getTextureFormatBitDepth(format); in getMinimumComponentResolution()

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