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Searched refs:glBindFramebuffer (Results 1 – 25 of 96) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp144 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
148 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
171 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
175 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
197 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
201 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
231 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
235 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
264 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
268 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
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Des2fNegativeBufferApiTests.cpp181 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
224 glBindFramebuffer(-1, 0); in init()
226 glBindFramebuffer(GL_RENDERBUFFER, 0); in init()
281 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
307 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
321 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
371 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
Des2fFboStateQueryTests.cpp84 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
140 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
178 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
Des2fNegativeStateApiTests.cpp508 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
538 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
639 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
643 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init()
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp280 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
284 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
307 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
311 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
333 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
337 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
371 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
375 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
438 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
442 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
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Des3fFramebufferBlitTests.cpp100 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
107 glBindFramebuffer(GL_FRAMEBUFFER, dstFbo); in render()
131 glBindFramebuffer(GL_FRAMEBUFFER, srcFbo); in render()
137 glBindFramebuffer(GL_READ_FRAMEBUFFER, srcFbo); in render()
138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); in render()
142 glBindFramebuffer(GL_READ_FRAMEBUFFER, dstFbo); in render()
389 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
400 glBindFramebuffer(GL_FRAMEBUFFER, ndx ? dstFbo : srcFbo); in render()
415 glBindFramebuffer(GL_READ_FRAMEBUFFER, srcFbo); in render()
416 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); in render()
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Des3fNegativeBufferApiTests.cpp191 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
241 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
304 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init()
417 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
461 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
502 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
653 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
664 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init()
670 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init()
676 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
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Des3fFboColorbufferTests.cpp133 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
268 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
299 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
305 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render()
402 glBindFramebuffer(GL_FRAMEBUFFER, layerFbo); in render()
441 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
451 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render()
529 glBindFramebuffer(GL_FRAMEBUFFER, layerFbo); in render()
567 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
577 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render()
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Des3fFboInvalidateTests.cpp234 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
239 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
254 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
260 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
392 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
397 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
411 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
416 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
489 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
609 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
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Des3fFboStateQueryTests.cpp225 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
288 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
325 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
371 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
424 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
495 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
645 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
796 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
849 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
889 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
Des3fFboMultisampleTests.cpp117 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
128 glBindFramebuffer(GL_FRAMEBUFFER, msaaFbo); in render()
172 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFbo); in render()
175 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFbo); in render()
Des3fFboDepthbufferTests.cpp94 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
186 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
272 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
Des3fFboStencilbufferTests.cpp91 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
185 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
Des3fNegativeStateApiTests.cpp866 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
884 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
887 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
905 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
1111 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
1115 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init()
Des3fMultisampleTests.cpp287 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0)); in deinit()
406 GLU_CHECK_CALL(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo)); in readImage()
408 GLU_CHECK_CALL(glBindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo)); in readImage()
412 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_msFbo)); in readImage()
517 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_msFbo)); in init()
528 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo)); in init()
532 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_msFbo)); in init()
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlTextureFrameBuffer.java68 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, frameBufferId); in GlTextureFrameBuffer()
77 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0); in GlTextureFrameBuffer()
96 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, frameBufferId); in setSize()
112 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0); in setSize()
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp412 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays()
416 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays()
440 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_invalid_program()
444 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays_invalid_program()
472 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_incomplete_primitive()
476 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays_incomplete_primitive()
516 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_elements()
520 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_elements()
584 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_elements_invalid_program()
588 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_elements_invalid_program()
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Des31fNegativeBufferApiTests.cpp188 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in read_pixels()
233 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in readn_pixels()
285 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in read_pixels_fbo_format_mismatch()
359 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0); in read_pixels_fbo_format_mismatch()
519 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in clear_bufferiv()
569 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in clear_bufferuiv()
616 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in clear_bufferfv()
778 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in draw_buffers()
789 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in draw_buffers()
797 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0); in draw_buffers()
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Des31fFboColorbufferTests.cpp184 glBindFramebuffer(GL_FRAMEBUFFER, layerFbo); in render()
224 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
236 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
DOGLES3ColourGrading.cpp472 glBindFramebuffer(GL_FRAMEBUFFER, m_uiFBO); in CreateFBO()
492 glBindFramebuffer(GL_FRAMEBUFFER, m_uiFBOMultisampled); in CreateFBO()
522 glBindFramebuffer(GL_FRAMEBUFFER, m_i32OriginalFbo); in CreateFBO()
697 glBindFramebuffer(GL_FRAMEBUFFER, m_uiFBOMultisampled); in RenderScene()
763 glBindFramebuffer(GL_READ_FRAMEBUFFER, m_uiFBOMultisampled); in RenderScene()
764 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_uiFBO); in RenderScene()
768 glBindFramebuffer(GL_FRAMEBUFFER, m_i32OriginalFbo); in RenderScene()
/external/autotest/client/deps/glbench/src/
Dfillratetest.cc210 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in Run()
231 glBindFramebuffer(GL_FRAMEBUFFER, save_fb); in Run()
/external/webrtc/webrtc/modules/video_render/ios/
Dvideo_render_ios_view.mm104 glBindFramebuffer(GL_FRAMEBUFFER, _defaultFrameBuffer);
125 glBindFramebuffer(GL_FRAMEBUFFER, _defaultFrameBuffer);
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp333 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in attach()
340 glBindFramebuffer(GL_FRAMEBUFFER, 0), in attach()
348 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in detach()
354 glBindFramebuffer(GL_FRAMEBUFFER, 0), in detach()
541 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in attach()
547 glBindFramebuffer(GL_FRAMEBUFFER, 0), in attach()
555 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in detach()
561 glBindFramebuffer(GL_FRAMEBUFFER, 0), in detach()
735 , m_fboBind (ctx, &CallLogWrapper::glBindFramebuffer, in ES2Types()
/external/deqp/framework/egl/
DegluStaticES20Library.inl10 { "glBindFramebuffer", (deFunctionPtr)glBindFramebuffer },
/external/drm_hwcomposer/
Dglworker.cpp681 glBindFramebuffer(GL_FRAMEBUFFER, 0); in Composite()
734 glBindFramebuffer(GL_FRAMEBUFFER, cached_framebuffer->gl_fb.get()); in PrepareAndCacheFramebuffer()
769 glBindFramebuffer(GL_FRAMEBUFFER, gl_fb); in PrepareAndCacheFramebuffer()

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