Searched refs:glBuffer (Results 1 – 4 of 4) sorted by relevance
138 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(ibuff); in bindWithIndexBuffer() local140 glBuffer->bufferID())); in bindWithIndexBuffer()
838 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(transferBuffer); in onTransferPixels() local839 this->bindBuffer(kXferCpuToGpu_GrBufferType, glBuffer); in onTransferPixels()1907 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(buffer); in bindBuffer() local1908 GL_CALL(BindBuffer(bufferState.fGLTarget, glBuffer->bufferID())); in bindBuffer()
43 written to buffer either using glBuffer(Sub)Data() or mapping buffer. After
120 glBuffer(Sub)Data / glUnmap) to observation of finished rendering. This combined rate of