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Searched refs:glDeleteShader (Results 1 – 25 of 89) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp107 glDeleteShader(shader); in init()
134 glDeleteShader(9); in init()
188 glDeleteShader(shaders[0]); in init()
189 glDeleteShader(shaders[1]); in init()
231 glDeleteShader(shader1); in init()
232 glDeleteShader(shader2); in init()
266 glDeleteShader(shader); in init()
282 glDeleteShader(shader); in init()
299 glDeleteShader(shader); in init()
335 glDeleteShader(shader); in init()
[all …]
Des2fNegativeStateApiTests.cpp140 glDeleteShader(shaderObject); in init()
180 glDeleteShader(shader); in init()
207 glDeleteShader(shader); in init()
261 glDeleteShader(shader); in init()
288 glDeleteShader(shader); in init()
313 glDeleteShader(shader); in init()
380 glDeleteShader(shader); in init()
419 glDeleteShader(shader); in init()
709 glDeleteShader (shader); in init()
Des2fShaderStateQueryTests.cpp508 glDeleteShader(shader); in test()
541 glDeleteShader(shaderVert); in test()
542 glDeleteShader(shaderFrag); in test()
574 glDeleteShader(shader); in test()
579 glDeleteShader(shader); in test()
635 glDeleteShader(shader); in test()
745 glDeleteShader(shader); in test()
788 glDeleteShader(shaderVert); in test()
789 glDeleteShader(shaderFrag); in test()
1024 glDeleteShader(shaderVert); in test()
[all …]
Des2fShaderApiTests.cpp340 glDeleteShader(shaderObject); in test()
379 glDeleteShader(shaderObject); in test()
443 glDeleteShader(m_vertShader); in cleanup()
444 glDeleteShader(m_fragShader); in cleanup()
475 glDeleteShader(m_vertShader); in deleteShaders()
476 glDeleteShader(m_fragShader); in deleteShaders()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp676 glDeleteShader(shader); in test()
707 glDeleteShader(shaderVert); in test()
708 glDeleteShader(shaderFrag); in test()
738 glDeleteShader(shader); in test()
743 glDeleteShader(shader); in test()
799 glDeleteShader(shader); in test()
907 glDeleteShader(shader); in test()
950 glDeleteShader(shaderVert); in test()
951 glDeleteShader(shaderFrag); in test()
1312 glDeleteShader(shaderVert); in test()
[all …]
Des3fNegativeStateApiTests.cpp204 glDeleteShader(shaderObject); in init()
232 glDeleteShader(shader); in init()
257 glDeleteShader(shader); in init()
304 glDeleteShader(shader); in init()
331 glDeleteShader(shader); in init()
356 glDeleteShader(shader); in init()
420 glDeleteShader(shader); in init()
456 glDeleteShader(shader); in init()
492 glDeleteShader(shader); in init()
526 glDeleteShader(shader); in init()
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Des3fIndexedStateQueryTests.cpp128 glDeleteShader(shaderVert); in test()
129 glDeleteShader(shaderFrag); in test()
289 glDeleteShader(shaderVert); in test()
290 glDeleteShader(shaderFrag); in test()
Des3fNegativeShaderApiTests.cpp125 glDeleteShader(shader); in init()
147 glDeleteShader(9); in init()
184 glDeleteShader(shaders[0]); in init()
185 glDeleteShader(shaders[1]); in init()
227 glDeleteShader(shader1); in init()
228 glDeleteShader(shader2); in init()
262 glDeleteShader(shader); in init()
278 glDeleteShader(shader); in init()
356 glDeleteShader(shader); in init()
379 glDeleteShader(shader); in init()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTShader.cpp104 glDeleteShader(*pObject); in PVRTShaderLoadSourceFromMemory()
149 glDeleteShader(*pObject); in PVRTShaderLoadBinaryFromMemory()
158 glDeleteShader(*pObject); in PVRTShaderLoadBinaryFromMemory()
DPVRTBackground.cpp74 glDeleteShader(m_pAPI->m_ui32VertexShader); in Destroy()
75 glDeleteShader(m_pAPI->m_ui32FragShader); in Destroy()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h75 FNDEF(void, glDeleteShader, (GLuint shader));
123 #define glDeleteShader FNPTR(glDeleteShader) macro
Dshader.c51 glDeleteShader(shader); in createShader()
71 glDeleteShader(shaderVertex); in createProgram()
80 glDeleteShader(shaderFragment); in createProgram()
Dimportgl.c66 IMPORT_FUNC_GL(glDeleteShader); in importGLInit()
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp287 ctx.glDeleteShader(shaderObject); in get_attached_shaders()
316 ctx.glDeleteShader(shader); in get_shaderiv()
342 ctx.glDeleteShader(shader); in get_shader_info_log()
391 ctx.glDeleteShader(shader); in get_shader_source()
418 ctx.glDeleteShader(shader); in get_programiv()
444 ctx.glDeleteShader(shader); in get_program_info_log()
546 ctx.glDeleteShader(shader); in get_uniformfv()
596 ctx.glDeleteShader(shader); in get_nuniformfv()
636 ctx.glDeleteShader(shader); in get_uniformiv()
686 ctx.glDeleteShader(shader); in get_nuniformiv()
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Des31fNegativeShaderApiTests.cpp103 ctx.glDeleteShader(notAShader); in shader_source()
123 ctx.glDeleteShader(shader); in shader_source()
129 ctx.glDeleteShader(notAShader); in compile_shader()
148 ctx.glDeleteShader(notAShader); in delete_shader()
151 ctx.glDeleteShader(notAShader); in delete_shader()
228 ctx.glDeleteShader(shaders[0]); in shader_binary()
229 ctx.glDeleteShader(shaders[1]); in shader_binary()
241 ctx.glDeleteShader(notAShader); in attach_shader()
278 ctx.glDeleteShader(shader1); in attach_shader()
279 ctx.glDeleteShader(shader2); in attach_shader()
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Des31fNegativeSSBOBlockTests.cpp435 ctx.glDeleteShader(shaderFragmentGL); in ssbo_block_matching()
442 ctx.glDeleteShader(shaderVertexGL); in ssbo_block_matching()
539 ctx.glDeleteShader(shaderFragmentGL); in ssbo_block_shared_qualifier()
546 ctx.glDeleteShader(shaderVertexGL); in ssbo_block_shared_qualifier()
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlShader.java131 GLES20.glDeleteShader(vertexShader); in release()
135 GLES20.glDeleteShader(fragmentShader); in release()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
DOGLES3ColourGrading.cpp631 glDeleteShader(m_uiPostVertShader); in ReleaseView()
632 glDeleteShader(m_uiPostFragShader); in ReleaseView()
633 glDeleteShader(m_uiBackgroundFragShader); in ReleaseView()
634 glDeleteShader(m_uiSceneVertShader); in ReleaseView()
635 glDeleteShader(m_uiSceneFragShader); in ReleaseView()
/external/autotest/client/deps/glbench/src/
Dmain.h31 F(glDeleteShader, PFNGLDELETESHADERPROC) \
66 F(glDeleteShader, PFNGLDELETESHADERPROC) \
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
DOGLES2ChameleonMan.cpp532 glDeleteShader(m_uiSkinnedVertShader); in ReleaseView()
533 glDeleteShader(m_uiDefaultVertShader); in ReleaseView()
534 glDeleteShader(m_uiSkinnedFragShader); in ReleaseView()
535 glDeleteShader(m_uiDefaultFragShader); in ReleaseView()
/external/deqp/framework/egl/
DegluStaticES20Library.inl38 { "glDeleteShader", (deFunctionPtr)glDeleteShader },
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_Windows.cpp498 glDeleteShader(uiFragShader); in WinMain()
499 glDeleteShader(uiVertShader); in WinMain()
DOGLES2HelloAPI_LinuxX11.cpp696 glDeleteShader(fragmentShader); in DeInitialiseGLState()
697 glDeleteShader(vertexShader); in DeInitialiseGLState()
/external/webrtc/webrtc/modules/video_render/ios/
Dopen_gles20.mm189 glDeleteShader(shader);
235 glDeleteShader(vertex_shader);
239 glDeleteShader(fragment_shader);
/external/drm_hwcomposer/
Dautogl.h51 AUTO_GL_TYPE(AutoGLShader, GLint, 0, glDeleteShader(p))

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