/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 107 glDeleteShader(shader); in init() 134 glDeleteShader(9); in init() 188 glDeleteShader(shaders[0]); in init() 189 glDeleteShader(shaders[1]); in init() 231 glDeleteShader(shader1); in init() 232 glDeleteShader(shader2); in init() 266 glDeleteShader(shader); in init() 282 glDeleteShader(shader); in init() 299 glDeleteShader(shader); in init() 335 glDeleteShader(shader); in init() [all …]
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D | es2fNegativeStateApiTests.cpp | 140 glDeleteShader(shaderObject); in init() 180 glDeleteShader(shader); in init() 207 glDeleteShader(shader); in init() 261 glDeleteShader(shader); in init() 288 glDeleteShader(shader); in init() 313 glDeleteShader(shader); in init() 380 glDeleteShader(shader); in init() 419 glDeleteShader(shader); in init() 709 glDeleteShader (shader); in init()
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D | es2fShaderStateQueryTests.cpp | 508 glDeleteShader(shader); in test() 541 glDeleteShader(shaderVert); in test() 542 glDeleteShader(shaderFrag); in test() 574 glDeleteShader(shader); in test() 579 glDeleteShader(shader); in test() 635 glDeleteShader(shader); in test() 745 glDeleteShader(shader); in test() 788 glDeleteShader(shaderVert); in test() 789 glDeleteShader(shaderFrag); in test() 1024 glDeleteShader(shaderVert); in test() [all …]
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D | es2fShaderApiTests.cpp | 340 glDeleteShader(shaderObject); in test() 379 glDeleteShader(shaderObject); in test() 443 glDeleteShader(m_vertShader); in cleanup() 444 glDeleteShader(m_fragShader); in cleanup() 475 glDeleteShader(m_vertShader); in deleteShaders() 476 glDeleteShader(m_fragShader); in deleteShaders()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 676 glDeleteShader(shader); in test() 707 glDeleteShader(shaderVert); in test() 708 glDeleteShader(shaderFrag); in test() 738 glDeleteShader(shader); in test() 743 glDeleteShader(shader); in test() 799 glDeleteShader(shader); in test() 907 glDeleteShader(shader); in test() 950 glDeleteShader(shaderVert); in test() 951 glDeleteShader(shaderFrag); in test() 1312 glDeleteShader(shaderVert); in test() [all …]
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D | es3fNegativeStateApiTests.cpp | 204 glDeleteShader(shaderObject); in init() 232 glDeleteShader(shader); in init() 257 glDeleteShader(shader); in init() 304 glDeleteShader(shader); in init() 331 glDeleteShader(shader); in init() 356 glDeleteShader(shader); in init() 420 glDeleteShader(shader); in init() 456 glDeleteShader(shader); in init() 492 glDeleteShader(shader); in init() 526 glDeleteShader(shader); in init() [all …]
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D | es3fIndexedStateQueryTests.cpp | 128 glDeleteShader(shaderVert); in test() 129 glDeleteShader(shaderFrag); in test() 289 glDeleteShader(shaderVert); in test() 290 glDeleteShader(shaderFrag); in test()
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D | es3fNegativeShaderApiTests.cpp | 125 glDeleteShader(shader); in init() 147 glDeleteShader(9); in init() 184 glDeleteShader(shaders[0]); in init() 185 glDeleteShader(shaders[1]); in init() 227 glDeleteShader(shader1); in init() 228 glDeleteShader(shader2); in init() 262 glDeleteShader(shader); in init() 278 glDeleteShader(shader); in init() 356 glDeleteShader(shader); in init() 379 glDeleteShader(shader); in init() [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTShader.cpp | 104 glDeleteShader(*pObject); in PVRTShaderLoadSourceFromMemory() 149 glDeleteShader(*pObject); in PVRTShaderLoadBinaryFromMemory() 158 glDeleteShader(*pObject); in PVRTShaderLoadBinaryFromMemory()
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D | PVRTBackground.cpp | 74 glDeleteShader(m_pAPI->m_ui32VertexShader); in Destroy() 75 glDeleteShader(m_pAPI->m_ui32FragShader); in Destroy()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 75 FNDEF(void, glDeleteShader, (GLuint shader)); 123 #define glDeleteShader FNPTR(glDeleteShader) macro
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D | shader.c | 51 glDeleteShader(shader); in createShader() 71 glDeleteShader(shaderVertex); in createProgram() 80 glDeleteShader(shaderFragment); in createProgram()
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D | importgl.c | 66 IMPORT_FUNC_GL(glDeleteShader); in importGLInit()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 287 ctx.glDeleteShader(shaderObject); in get_attached_shaders() 316 ctx.glDeleteShader(shader); in get_shaderiv() 342 ctx.glDeleteShader(shader); in get_shader_info_log() 391 ctx.glDeleteShader(shader); in get_shader_source() 418 ctx.glDeleteShader(shader); in get_programiv() 444 ctx.glDeleteShader(shader); in get_program_info_log() 546 ctx.glDeleteShader(shader); in get_uniformfv() 596 ctx.glDeleteShader(shader); in get_nuniformfv() 636 ctx.glDeleteShader(shader); in get_uniformiv() 686 ctx.glDeleteShader(shader); in get_nuniformiv() [all …]
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D | es31fNegativeShaderApiTests.cpp | 103 ctx.glDeleteShader(notAShader); in shader_source() 123 ctx.glDeleteShader(shader); in shader_source() 129 ctx.glDeleteShader(notAShader); in compile_shader() 148 ctx.glDeleteShader(notAShader); in delete_shader() 151 ctx.glDeleteShader(notAShader); in delete_shader() 228 ctx.glDeleteShader(shaders[0]); in shader_binary() 229 ctx.glDeleteShader(shaders[1]); in shader_binary() 241 ctx.glDeleteShader(notAShader); in attach_shader() 278 ctx.glDeleteShader(shader1); in attach_shader() 279 ctx.glDeleteShader(shader2); in attach_shader() [all …]
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D | es31fNegativeSSBOBlockTests.cpp | 435 ctx.glDeleteShader(shaderFragmentGL); in ssbo_block_matching() 442 ctx.glDeleteShader(shaderVertexGL); in ssbo_block_matching() 539 ctx.glDeleteShader(shaderFragmentGL); in ssbo_block_shared_qualifier() 546 ctx.glDeleteShader(shaderVertexGL); in ssbo_block_shared_qualifier()
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | GlShader.java | 131 GLES20.glDeleteShader(vertexShader); in release() 135 GLES20.glDeleteShader(fragmentShader); in release()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 631 glDeleteShader(m_uiPostVertShader); in ReleaseView() 632 glDeleteShader(m_uiPostFragShader); in ReleaseView() 633 glDeleteShader(m_uiBackgroundFragShader); in ReleaseView() 634 glDeleteShader(m_uiSceneVertShader); in ReleaseView() 635 glDeleteShader(m_uiSceneFragShader); in ReleaseView()
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/external/autotest/client/deps/glbench/src/ |
D | main.h | 31 F(glDeleteShader, PFNGLDELETESHADERPROC) \ 66 F(glDeleteShader, PFNGLDELETESHADERPROC) \
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 532 glDeleteShader(m_uiSkinnedVertShader); in ReleaseView() 533 glDeleteShader(m_uiDefaultVertShader); in ReleaseView() 534 glDeleteShader(m_uiSkinnedFragShader); in ReleaseView() 535 glDeleteShader(m_uiDefaultFragShader); in ReleaseView()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 38 { "glDeleteShader", (deFunctionPtr)glDeleteShader },
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 498 glDeleteShader(uiFragShader); in WinMain() 499 glDeleteShader(uiVertShader); in WinMain()
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D | OGLES2HelloAPI_LinuxX11.cpp | 696 glDeleteShader(fragmentShader); in DeInitialiseGLState() 697 glDeleteShader(vertexShader); in DeInitialiseGLState()
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/external/webrtc/webrtc/modules/video_render/ios/ |
D | open_gles20.mm | 189 glDeleteShader(shader); 235 glDeleteShader(vertex_shader); 239 glDeleteShader(fragment_shader);
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/external/drm_hwcomposer/ |
D | autogl.h | 51 AUTO_GL_TYPE(AutoGLShader, GLint, 0, glDeleteShader(p))
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