Home
last modified time | relevance | path

Searched refs:glGetFragDataIndex (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl218 gl->getFragDataIndex = glGetFragDataIndex;
DtcuNullRenderContextFuncs.inl1705 GLW_APICALL GLint GLW_APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name) function
/external/deqp/framework/opengl/wrapper/
DglwInitGL33.inl129 gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex");
DglwInitGL40.inl145 gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex");
DglwInitGL41.inl156 gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex");
DglwInitGL42.inl163 gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex");
DglwInitGL43.inl174 gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex");
DglwInitGL44.inl183 gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex");
DglwInitGL45.inl215 gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex");
DglwApi.inl218 #define glGetFragDataIndex glwGetFragDataIndex macro
/external/mesa3d/include/GL/
Dgl_mangle.h768 #define glGetFragDataIndex MANGLE(GetFragDataIndex) macro
Dglcorearb.h1692 GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
Dglext.h1609 GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl218 glw::GLint glGetFragDataIndex (glw::GLuint program, const glw::GLchar *name);
DgluCallLogWrapper.inl1552 glw::GLint CallLogWrapper::glGetFragDataIndex (glw::GLuint program, const glw::GLchar *name) function in CallLogWrapper
1555 …m_log << TestLog::Message << "glGetFragDataIndex(" << program << ", " << getStringStr(name) << ");…
/external/swiftshader/include/GL/
Dglcorearb.h1673 GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
Dglext.h1590 GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);