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Searched refs:glGetShaderiv (Results 1 – 25 of 79) sorted by relevance

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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_Windows.cpp341 glGetShaderiv(uiFragShader, GL_COMPILE_STATUS, &bShaderCompiled); in WinMain()
348 glGetShaderiv(uiFragShader, GL_INFO_LOG_LENGTH, &i32InfoLogLength); in WinMain()
365 glGetShaderiv(uiVertShader, GL_COMPILE_STATUS, &bShaderCompiled); in WinMain()
370 glGetShaderiv(uiVertShader, GL_INFO_LOG_LENGTH, &i32InfoLogLength); in WinMain()
DOGLES2HelloAPI_LinuxX11.cpp468 glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &isShaderCompiled); in InitialiseShaders()
473 glGetShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in InitialiseShaders()
511 glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &isShaderCompiled); in InitialiseShaders()
516 glGetShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in InitialiseShaders()
DOGLES2HelloAPI_OSX.mm370 glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &isShaderCompiled);
375 glGetShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
413 glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &isShaderCompiled);
418 glGetShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h84 FNDEF(void, glGetShaderiv, (GLuint shader, GLenum pname, GLint* params));
132 #define glGetShaderiv FNPTR(glGetShaderiv) macro
Dshader.c31 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogSize); in printShaderLog()
47 glGetShaderiv(shader, GL_COMPILE_STATUS, &bShaderCompiled); in createShader()
Dimportgl.c75 IMPORT_FUNC_GL(glGetShaderiv); in importGLInit()
/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp157 glGetShaderiv(shader, -1, &param[0]); in init()
162 glGetShaderiv(-1, GL_SHADER_TYPE, &param[0]); in init()
167 glGetShaderiv(shader, GL_COMPILE_STATUS, &param[0]); in init()
169 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &param[0]); in init()
171 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &param[0]); in init()
176 glGetShaderiv(program, GL_SHADER_TYPE, &param[0]); in init()
Des2fShaderApiTests.cpp361 glGetShaderiv(shaderObject, GL_COMPILE_STATUS, &compileStatus); in checkCompileStatus()
467 glGetShaderiv(shader, GL_DELETE_STATUS, &deleteStatus); in checkDeleteStatus()
563 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTShader.cpp95 glGetShaderiv(*pObject, GL_COMPILE_STATUS, &ShaderCompiled); in PVRTShaderLoadSourceFromMemory()
99 glGetShaderiv(*pObject, GL_INFO_LOG_LENGTH, &i32InfoLogLength); in PVRTShaderLoadSourceFromMemory()
/external/deqp/framework/egl/
DegluStaticES20Library.inl76 { "glGetShaderiv", (deFunctionPtr)glGetShaderiv },
DegluStaticES30Library.inl126 { "glGetShaderiv", (deFunctionPtr)glGetShaderiv },
/external/webrtc/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc247 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
250 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlShader.java47 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, result, 0); in compileShader()
/external/eigen/unsupported/test/
Dopenglsupport.cpp81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok); in createShader()
89 glGetShaderiv(frg_id,GL_COMPILE_STATUS,&ok); in createShader()
/external/mesa3d/src/mapi/es2api/
DABI-check130 glGetShaderiv
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def73 glGetShaderiv @68
Dexports.map74 glGetShaderiv;
/external/webrtc/webrtc/modules/video_render/ios/
Dopen_gles20.mm173 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
176 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_len);
/external/autotest/client/deps/nvmap_compactor/src/
Dnvmap_carveout_compactor.c506 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length); in PrintShaderInfoLog()
522 glGetShaderiv(shader, GL_COMPILE_STATUS, &success); in LoadShader()
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp112 return (GrGLFuncPtr) glGetShaderiv; in android_get_gl_proc()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl76 gl->getShaderiv = &glGetShaderiv;
/external/drm_hwcomposer/
Dglworker.cpp163 glGetShaderiv(shader.get(), GL_COMPILE_STATUS, &status); in CompileAndCheckShader()
167 glGetShaderiv(shader.get(), GL_INFO_LOG_LENGTH, &log_length); in CompileAndCheckShader()
/external/deqp/modules/gles3/functional/
Des3fBooleanStateQueryTests.cpp593 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test()
600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
Des3fNegativeStateApiTests.cpp218 glGetShaderiv(shader, -1, &param[0]); in init()
223 glGetShaderiv(-1, GL_SHADER_TYPE, &param[0]); in init()
228 glGetShaderiv(program, GL_SHADER_TYPE, &param[0]); in init()
/external/deqp/modules/gles31/functional/
Des31fShaderStateQueryTests.cpp430 gl.glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLen); in iterate()

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