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Searched refs:glGetUniformSubroutineuiv (Results 1 – 16 of 16) sorted by relevance

/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl298 gl->getUniformSubroutineuiv = glGetUniformSubroutineuiv;
DtcuNullRenderContextFuncs.inl2355 GLW_APICALL void GLW_APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint … function
/external/deqp/framework/opengl/wrapper/
DglwInitGL40.inl186 …formSubroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv");
DglwInitGL41.inl201 …formSubroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv");
DglwInitGL42.inl209 …Subroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv");
DglwInitGL43.inl231 …Subroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv");
DglwInitGL44.inl240 …Subroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv");
DglwInitGL45.inl295 …Subroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv");
DglwApi.inl298 #define glGetUniformSubroutineuiv glwGetUniformSubroutineuiv macro
/external/mesa3d/include/GL/
Dgl_mangle.h1072 #define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv) macro
Dglcorearb.h1879 GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
Dglext.h1826 GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl298 void glGetUniformSubroutineuiv (glw::GLenum shadertype, glw::GLint location, glw::GLuint *…
DgluCallLogWrapper.inl2215 void CallLogWrapper::glGetUniformSubroutineuiv (glw::GLenum shadertype, glw::GLint location, glw::G… function in CallLogWrapper
2218 …m_log << TestLog::Message << "glGetUniformSubroutineuiv(" << toHex(shadertype) << ", " << location…
/external/swiftshader/include/GL/
Dglcorearb.h1860 GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
Dglext.h1807 GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);