Searched refs:glGpu (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLBuffer.cpp | 13 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 14 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X) 125 inline GrGLGpu* GrGLBuffer::glGpu() const { in glGpu() function in GrGLBuffer 131 return this->glGpu()->glCaps(); in glCaps() 142 this->glGpu()->notifyBufferReleased(this); in onRelease() 176 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 185 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 200 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 233 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUnmap() 238 this->glGpu()->bindBuffer(fIntendedType, this); // TODO: Is this needed? in onUnmap() [all …]
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D | GrGLUniformHandler.cpp | 14 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X) 203 const GrGLGpu* GrGLUniformHandler::glGpu() const { in glGpu() function in GrGLUniformHandler
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D | GrGLBuffer.h | 47 GrGLGpu* glGpu() const;
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D | GrGLUniformHandler.h | 78 const GrGLGpu* glGpu() const;
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/external/skia/src/gpu/instanced/ |
D | GLInstancedRendering.cpp | 14 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 57 this->glGpu()->notifyVertexArrayDelete(fVertexArrayID); in ~GLInstancedRendering() 61 inline GrGLGpu* GLInstancedRendering::glGpu() const { in glGpu() function in gr_instanced::GLInstancedRendering 93 this->glGpu()->bindVertexArray(fVertexArrayID); in onBeginFlush() 101 this->glGpu()->bindBuffer(kVertex_GrBufferType, this->vertexBuffer()); in onBeginFlush() 124 if (this->glGpu()->glCaps().drawIndirectSupport()) { in onBeginFlush() 146 bool baseInstanceSupport = this->glGpu()->glCaps().baseInstanceSupport(); in onBeginFlush() 209 if (!this->glGpu()->flushGLState(pipeline, instProc, false)) { in onDraw() 214 this->glGpu()->bindBuffer(kDrawIndirect_GrBufferType, fDrawIndirectBuffer.get()); in onDraw() 217 const GrGLCaps& glCaps = this->glGpu()->glCaps(); in onDraw() [all …]
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D | GLInstancedRendering.h | 45 GrGLGpu* glGpu() const;
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/external/skia/samplecode/ |
D | SampleCCPRGeometry.cpp | 226 GrGLGpu* glGpu = kOpenGL_GrBackend == context->contextPriv().getBackend() ? in onExecute() local 257 if (glGpu) { in onExecute() 258 glGpu->handleDirtyContext(); in onExecute() 259 GR_GL_CALL(glGpu->glInterface(), PolygonMode(GR_GL_FRONT_AND_BACK, GR_GL_LINE)); in onExecute() 260 GR_GL_CALL(glGpu->glInterface(), Enable(GR_GL_LINE_SMOOTH)); in onExecute() 265 if (glGpu) { in onExecute()
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/external/skia/tests/ |
D | SRGBMipMapTest.cpp | 170 GrGLGpu* glGpu = static_cast<GrGLGpu*>(context->getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 171 if (glGpu->glCaps().srgbDecodeDisableSupport() && in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 172 glGpu->glCaps().srgbDecodeDisableAffectsMipmaps()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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