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Searched refs:glIsTextureHandleResidentARB (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1206 #define glIsTextureHandleResidentARB MANGLE(IsTextureHandleResidentARB) macro
Dglcorearb.h2950 GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);
Dglext.h2933 GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);
/external/swiftshader/include/GL/
Dglcorearb.h2673 GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);
Dglext.h2621 GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);