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Searched refs:glLineWidth (Results 1 – 25 of 70) sorted by relevance

123

/external/deqp/modules/gles2/functional/
Des2fNegativeFragmentApiTests.cpp200 glLineWidth(0); in init()
202 glLineWidth(-1); in init()
/external/deqp/framework/egl/
DegluStaticES20Library.inl94 { "glLineWidth", (deFunctionPtr)glLineWidth },
DegluStaticES30Library.inl159 { "glLineWidth", (deFunctionPtr)glLineWidth },
/external/deqp/modules/gles3/functional/
Des3fNegativeFragmentApiTests.cpp200 glLineWidth(0); in init()
202 glLineWidth(-1); in init()
/external/mesa3d/src/mapi/es1api/
DABI-check97 glLineWidth
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.def114 glLineWidth @80
Dexports.map115 glLineWidth;
/external/mesa3d/src/gallium/targets/osmesa/
Dosmesa.mingw.def171 glLineWidth = glLineWidth@4
Dosmesa.def174 glLineWidth
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def164 glLineWidth = glLineWidth@4
Dopengl32.def164 glLineWidth
Dstw_context.c684 &glLineWidth,
/external/mesa3d/src/mapi/es2api/
DABI-check165 glLineWidth
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def91 glLineWidth @89
Dexports.map92 glLineWidth;
/external/deqp/modules/gles31/functional/
Des31fNegativeFragmentApiTests.cpp296 ctx.glLineWidth(0); in line_width()
298 ctx.glLineWidth(-1); in line_width()
/external/swiftshader/src/OpenGL/libGL/
DlibGL.def165 glLineWidth @163
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp120 return (GrGLFuncPtr) glLineWidth; in android_get_gl_proc()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl94 gl->lineWidth = &glLineWidth;
DglwInitES30Direct.inl159 gl->lineWidth = &glLineWidth;
DglwInitES20.inl94 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
DglwInitES31Direct.inl184 gl->lineWidth = &glLineWidth;
DglwInitES32Direct.inl213 gl->lineWidth = &glLineWidth;
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl129 "glLineWidth",
283 "glLineWidth",
/external/replicaisland/src/com/replica/replicaisland/
DGLErrorLogger.java389 public void glLineWidth(float width) { in glLineWidth() method in GLErrorLogger.ErrorLoggingGL
390 ((GL10)mGL).glLineWidth(width); in glLineWidth()

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