Home
last modified time | relevance | path

Searched refs:glMapBufferARB (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTShadowVol.cpp447 pvData = (SVertexShVol*)pContext->pglExt->glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); in PVRTShadowVolMeshInitMesh()
680 …pwIdx = (unsigned short*)pContext->pglExt->glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ON… in PVRTShadowVolSilhouetteProjectedBuild()
/external/webrtc/webrtc/modules/desktop_capture/
Dscreen_capturer_mac.mm536 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
/external/mesa3d/include/GL/
Dgl_mangle.h1271 #define glMapBufferARB MANGLE(MapBufferARB) macro
Dglext.h4717 GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access);
/external/swiftshader/include/GL/
Dglext.h4189 GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access);