Searched refs:glMatrix (Results 1 – 1 of 1) sorted by relevance
257 float glMatrix[4 * 4]; in setProjectionMatrix() local258 fHWProjectionMatrixState.getRTAdjustedGLMatrix<4>(glMatrix); in setProjectionMatrix()259 SkDEBUGCODE(verify_floats(glMatrix, SK_ARRAY_COUNT(glMatrix))); in setProjectionMatrix()260 GL_CALL(MatrixLoadf(GR_GL_PATH_PROJECTION, glMatrix)); in setProjectionMatrix()