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Searched refs:glSecondaryColor3us (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1975 #define glSecondaryColor3us MANGLE(SecondaryColor3us) macro
Dglext.h441 GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
/external/swiftshader/include/GL/
Dglext.h441 GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);