Searched refs:glShader (Results 1 – 2 of 2) sorted by relevance
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | GlRectDrawer.java | 122 public final GlShader glShader; field in GlRectDrawer.Shader 126 this.glShader = new GlShader(VERTEX_SHADER_STRING, fragmentShader); in Shader() 127 this.texMatrixLocation = glShader.getUniformLocation("texMatrix"); in Shader() 197 shader.glShader.useProgram(); in prepareShader() 200 GLES20.glUniform1i(shader.glShader.getUniformLocation("y_tex"), 0); in prepareShader() 201 GLES20.glUniform1i(shader.glShader.getUniformLocation("u_tex"), 1); in prepareShader() 202 GLES20.glUniform1i(shader.glShader.getUniformLocation("v_tex"), 2); in prepareShader() 204 GLES20.glUniform1i(shader.glShader.getUniformLocation("rgb_tex"), 0); in prepareShader() 206 GLES20.glUniform1i(shader.glShader.getUniformLocation("oes_tex"), 0); in prepareShader() 212 shader.glShader.setVertexAttribArray("in_pos", 2, FULL_RECTANGLE_BUF); in prepareShader() [all …]
|
/external/skia/src/gpu/gl/ |
D | GrGLCaps.cpp | 1366 GrGLenum glShader = shader_type_to_gl_shader(shaderType); in initShaderPrecisionTable() local 1374 GR_GL_GetShaderPrecisionFormat(intf, glShader, glPrecision, range, &bits); in initShaderPrecisionTable()
|