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Searched refs:glShaderBinary (Results 1 – 25 of 48) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES20Library.inl103 { "glShaderBinary", (deFunctionPtr)glShaderBinary },
DegluStaticES30Library.inl179 { "glShaderBinary", (deFunctionPtr)glShaderBinary },
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp155 glShaderBinary(1, &shaders[0], -1, 0, 0); in init()
163 glShaderBinary(1, &shaders[0], binaryFormats[0], 0, 0); in init()
169 glShaderBinary(-1, &shaders[0], binaryFormats[0], 0, 0); in init()
171 glShaderBinary(1, &shaders[0], binaryFormats[0], 0, -1); in init()
176 glShaderBinary(1, &program, binaryFormats[0], 0, 0); in init()
183 glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 1); in init()
/external/mesa3d/src/mapi/es2api/
DABI-check187 glShaderBinary
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def100 glShaderBinary @98
Dexports.map101 glShaderBinary;
DlibGLESv2.hpp168 …void (*glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary… member in LibGLESv2exports
Dmain.cpp1046 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, c… in glShaderBinary() function
1471 this->glShaderBinary = es2::ShaderBinary; in LibGLESv2exports()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTShader.cpp145 glShaderBinary(1, pObject, Format, ShaderData, (GLint)Size); in PVRTShaderLoadBinaryFromMemory()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl103 gl->shaderBinary = &glShaderBinary;
DglwInitES30Direct.inl179 gl->shaderBinary = &glShaderBinary;
DglwInitES20.inl103 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
DglwInitES31Direct.inl240 gl->shaderBinary = &glShaderBinary;
DglwInitES32Direct.inl279 gl->shaderBinary = &glShaderBinary;
DglwInitES30.inl179 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
DglwInitES31.inl240 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
DglwInitES32.inl279 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp193 ctx.glShaderBinary(1, &shaders[0], -1, 0, 0); in shader_binary()
201 ctx.glShaderBinary(1, &shaders[0], binaryFormats[0], &data, 1); in shader_binary()
206 ctx.glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 0); in shader_binary()
211 ctx.glShaderBinary(2, &shaderPair[0], binaryFormats[0], 0, -1); in shader_binary()
213 ctx.glShaderBinary(-1, &shaderPair[0], binaryFormats[0], 0, 0); in shader_binary()
218 ctx.glShaderBinary(2, &nonProgram[0], binaryFormats[0], 0, 0); in shader_binary()
223 ctx.glShaderBinary(2, &shaderProgram[0], binaryFormats[0], 0, 0); in shader_binary()
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp166 glShaderBinary(1, &shaders[0], -1, 0, 0); in init()
174 glShaderBinary(1, &shaders[0], binaryFormats[0], &data, 1); in init()
179 glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 0); in init()
/external/deqp/doc/
DGLES2 Negative API Functions.txt136 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL…
DGLES3 Negative API Functions.txt214 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL…
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp147 …void glShaderBinary (int n, const deUint32* shaders, deUint32 binaryformat, const void* bi…
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h571 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binary…
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl463 gl->shaderBinary = glShaderBinary;
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl292 "glShaderBinary",

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