Searched refs:glSrcTexture (Results 1 – 1 of 1) sorted by relevance
2194 const GrGLTexture* glSrcTexture = static_cast<const GrGLTexture*>(srcTexture); in initDescForDstCopy() local2195 if (glSrcTexture && glSrcTexture->target() != GR_GL_TEXTURE_2D) { in initDescForDstCopy()