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Searched refs:glType (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp46 …reHeaderV3& sTextureHeader, PVRTuint32& glInternalFormat, PVRTuint32& glFormat, PVRTuint32& glType) in PVRTGetOGLES3TextureFormat() argument
54 glType = 0; in PVRTGetOGLES3TextureFormat()
208 glType=GL_UNSIGNED_INT_10F_11F_11F_REV; in PVRTGetOGLES3TextureFormat()
221 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
228 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
235 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
242 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
249 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
256 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
263 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
[all …]
/external/deqp/modules/gles2/functional/
Des2fReadPixelsTests.cpp66 void getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize);
144 void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int… in getFormatInfo() argument
149 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType)); in getFormatInfo()
153 if (glu::getTypeName(glType) == DE_NULL) in getFormatInfo()
154 …pported GL_IMPLEMENTATION_COLOR_READ_TYPE: " + de::toString(tcu::Format::Hex<4>(glType))).c_str()); in getFormatInfo()
156 format = glu::mapGLTransferFormat(glFormat, glType); in getFormatInfo()
164 glType = GL_UNSIGNED_BYTE; in getFormatInfo()
179 GLint glType; in iterate() local
181 getFormatInfo(format, glFormat, glType, pixelSize); in iterate()
182 …" << glu::getTextureFormatStr(glFormat) << ", Type: " << glu::getTypeStr(glType) << tcu::TestLog::… in iterate()
[all …]
/external/deqp/modules/gles31/functional/
Des31fShaderStateQueryTests.cpp60 glw::GLenum glType; member
109 std::string(glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType).toString()), in iterate()
110 "Uniform type " + glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType).toString()); in iterate()
123 …form sampler of type " << glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType) << tcu::TestLog::… in iterate()
147 if (type != (glw::GLint)samplerTypes[typeNdx].glType) in iterate()
150 buf << "Invalid type, expected " << samplerTypes[typeNdx].glType << ", got " << type; in iterate()
Des31fSeparateShaderTests.cpp1122 const GLenum glType = glu::getGLShaderType(shaderType); in createSingleShaderProgram() local
1123 const GLuint programName = glCreateShaderProgramv(glType, 1, &srcStr); in createSingleShaderProgram()
Des31fCopyImageTests.cpp794 const deUint32 glType = getTypeForInternalFormat(format); in genericTexImage() local
800 …lTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), 0, glFormat, glType, data); in genericTexImage()
805 …(glw::GLsizei)size.x(), (glw::GLsizei)size.y(), (glw::GLsizei)size.z(), 0, glFormat, glType, data); in genericTexImage()
/external/deqp/framework/opengl/
DgluShaderUtil.cpp822 DataType getDataTypeFromGLType (deUint32 glType) in getDataTypeFromGLType() argument
824 switch (glType) in getDataTypeFromGLType()
DgluShaderUtil.hpp225 DataType getDataTypeFromGLType (deUint32 glType);