/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 96 FNDEF(void, glUniformMatrix4fv, (GLint location, GLsizei count, 142 #define glUniformMatrix4fv FNPTR(glUniformMatrix4fv) macro
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D | importgl.c | 84 IMPORT_FUNC_GL(glUniformMatrix4fv); in importGLInit()
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D | shader.c | 191 glUniformMatrix4fv(loc_mvp, 1, GL_FALSE, (GLfloat *)mvp); in bindShaderProgram()
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/external/vulkan-validation-layers/libs/glm/detail/ |
D | dummy.cpp | 81 void glUniformMatrix4fv(GLuint, int, int, float*){} 97 glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP)); in func()
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/external/autotest/client/deps/glbench/src/ |
D | main.h | 45 F(glUniformMatrix4fv, PFNGLUNIFORMMATRIX4FVPROC) \ 85 F(glUniformMatrix4fv, PFNGLUNIFORMMATRIX4FVPROC) \
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D | yuvtest.cc | 115 glUniformMatrix4fv(conversion, 1, GL_FALSE, c); in YuvToRgbShaderProgram()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 892 glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in init() 919 glUniformMatrix4fv(vMatUnif, 1, GL_FALSE, &data[0]); in init() 925 glUniformMatrix4fv(fSamplerUnif, 1, GL_FALSE, &data[0]); in init() 946 glUniformMatrix4fv(-2, 1, GL_FALSE, &data[0]); in init() 954 glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in init() 983 glUniformMatrix4fv(vMatUnif, 2, GL_FALSE, &data[0]); in init() 1010 glUniformMatrix4fv(0, 1, GL_TRUE, &data[0]); in init()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 135 { "glUniformMatrix4fv", (deFunctionPtr)glUniformMatrix4fv },
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D | egluStaticES30Library.inl | 229 { "glUniformMatrix4fv", (deFunctionPtr)glUniformMatrix4fv },
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 643 glUniformMatrix4fv(m_SkinnedShaderProgram.auiLoc[eViewProj], 1, GL_FALSE, mViewProjection.ptr()); in RenderScene() 735 …glUniformMatrix4fv(m_DefaultShaderProgram.auiLoc[eDefaultMVPMatrix], 1, GL_FALSE, mModelViewProj.p… in RenderScene() 820 …glUniformMatrix4fv(m_SkinnedShaderProgram.auiLoc[eBoneMatrices], i32Count, GL_FALSE, amBoneWorld[0… in DrawSkinnedMesh()
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 237 glUniformMatrix4fv
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | GlRectDrawer.java | 217 GLES20.glUniformMatrix4fv(shader.texMatrixLocation, 1, false, texMatrix, 0); in prepareShader()
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D | SurfaceTextureHelper.java | 263 GLES20.glUniformMatrix4fv(texMatrixLoc, 1, false, transformMatrix, 0);
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTPrint3DAPI.cpp | 266 glUniformMatrix4fv(Data.mvpLocationFont, 1, GL_FALSE, mMVP.f); in Flush() 612 glUniformMatrix4fv(Data.mvpLocationLogo, 1, GL_FALSE, matModelView.f); in APIDrawLogo()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 132 glUniformMatrix4fv @130
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D | exports.map | 133 glUniformMatrix4fv;
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/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 188 return (GrGLFuncPtr) glUniformMatrix4fv; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 135 gl->uniformMatrix4fv = &glUniformMatrix4fv;
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D | glwInitES30Direct.inl | 229 gl->uniformMatrix4fv = &glUniformMatrix4fv;
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D | glwInitES20.inl | 135 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 460 glUniformMatrix4fv( i32Location, 1, GL_FALSE, pfIdentity); in WinMain()
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D | OGLES2HelloAPI_LinuxX11.cpp | 618 glUniformMatrix4fv( matrixLocation, 1, GL_FALSE, transformationMatrix); in RenderScene()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 1484 glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in init() 1524 glUniformMatrix4fv(mat4_v, 1, GL_FALSE, &data[0]); in init() 1547 glUniformMatrix4fv(sampler_f, 1, GL_FALSE, &data[0]); in init() 1581 glUniformMatrix4fv(-2, 1, GL_FALSE, &data[0]); in init() 1602 glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in init() 1643 glUniformMatrix4fv(mat4_v, 2, GL_FALSE, &data[0]); in init()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
D | OGLES2DisplacementMap.cpp | 569 glUniformMatrix4fv(m_ShaderProgram.uiMVPMatrixLoc, 1, GL_FALSE, mMVP.f); in RenderScene()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 1727 ctx.glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program() 1768 ctx.glUniformMatrix4fv(mat4_v, 1, GL_FALSE, &data[0]); in uniform_matrixfv_incompatible_type() 1791 ctx.glUniformMatrix4fv(sampler_f, 1, GL_FALSE, &data[0]); in uniform_matrixfv_incompatible_type() 1826 ctx.glUniformMatrix4fv(-2, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_location() 1847 ctx.glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_location() 1889 ctx.glUniformMatrix4fv(mat4_v, 2, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_count()
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