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Searched refs:gl_FragData_assigned (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dast_to_hir.cpp8162 bool gl_FragData_assigned = false; in detect_conflicting_assignments() local
8181 gl_FragData_assigned = true; in detect_conflicting_assignments()
8210 if (gl_FragColor_assigned && gl_FragData_assigned) { in detect_conflicting_assignments()
8225 } else if (gl_FragData_assigned && gl_FragSecondaryColor_assigned) { in detect_conflicting_assignments()
8229 } else if (gl_FragData_assigned && user_defined_fs_output_assigned) { in detect_conflicting_assignments()