Searched refs:gl_FragData_assigned (Results 1 – 1 of 1) sorted by relevance
8162 bool gl_FragData_assigned = false; in detect_conflicting_assignments() local8181 gl_FragData_assigned = true; in detect_conflicting_assignments()8210 if (gl_FragColor_assigned && gl_FragData_assigned) { in detect_conflicting_assignments()8225 } else if (gl_FragData_assigned && gl_FragSecondaryColor_assigned) { in detect_conflicting_assignments()8229 } else if (gl_FragData_assigned && user_defined_fs_output_assigned) { in detect_conflicting_assignments()