Searched refs:gl_target_to_pipe (Results 1 – 4 of 4) sorted by relevance
42 gl_target_to_pipe(GLenum target);
440 templ.target = gl_target_to_pipe(stObj->base.Target); in st_create_texture_sampler_view_from_stobj()473 assert(gl_target_to_pipe(stObj->base.Target) == view->target); in st_get_texture_sampler_view_from_stobj()
82 gl_target_to_pipe(GLenum target) in gl_target_to_pipe() function570 gl_target_to_pipe(stObj->base.Target), in guess_and_alloc_texture()659 gl_target_to_pipe(stObj->base.Target), in st_AllocTextureImageBuffer()1498 src_templ.target = gl_target_to_pipe(gl_target); in st_TexSubImage()1909 pipe_target = gl_target_to_pipe(gl_target); in st_GetTexSubImage()2554 if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || in st_finalize_texture()2578 gl_target_to_pipe(stObj->base.Target), in st_finalize_texture()2687 gl_target_to_pipe(texObj->Target), in st_AllocTextureStorage()2738 pt.target = gl_target_to_pipe(target); in st_TestProxyTexImage()
2214 pTarget = gl_target_to_pipe(target); in st_ChooseTextureFormat()