Searched refs:gl_type (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/mapi/glapi/gen/ |
D | glX_proto_common.py | 39 class glx_proto_type(gl_XML.gl_type): 41 gl_XML.gl_type.__init__(self, element, context, category)
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D | gl_XML.py | 333 class gl_type( gl_item ): class 845 return gl_type(element, context, category)
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/external/mesa3d/src/compiler/ |
D | glsl_types.cpp | 48 glsl_type::glsl_type(GLenum gl_type, in glsl_type() argument 51 gl_type(gl_type), in glsl_type() 79 glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, in glsl_type() argument 82 gl_type(gl_type), in glsl_type() 108 gl_type(0), in glsl_type() 137 gl_type(0), in glsl_type() 165 gl_type(0), in glsl_type() 197 gl_type(0), in glsl_type() 426 this->gl_type = array->gl_type; in glsl_type()
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D | glsl_types.h | 129 GLenum gl_type; member 798 glsl_type(GLenum gl_type, 803 glsl_type(GLenum gl_type, glsl_base_type base_type,
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/external/mesa3d/src/compiler/glsl/ |
D | opt_dead_builtin_varyings.cpp | 111 if (var->type->gl_type != GL_FLOAT && in visit_enter() 112 var->type->gl_type != GL_FLOAT_VEC2 && in visit_enter() 113 var->type->gl_type != GL_FLOAT_VEC3 && in visit_enter() 114 var->type->gl_type != GL_FLOAT_VEC4) in visit_enter()
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D | link_varyings.cpp | 784 this->type = this->matched_candidate->type->fields.array->gl_type; in assign_location() 796 this->type = this->matched_candidate->type->gl_type; in assign_location()
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D | linker.cpp | 915 var->type->gl_type == existing->type->gl_type)) { in cross_validate_globals()
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/external/mesa3d/src/mesa/main/ |
D | debug_output.c | 855 GLenum gl_type = debug_type_enums[type]; in log_msg_locked_and_unlock() local 866 callback(gl_source, gl_type, id, gl_severity, len, buf, data); in log_msg_locked_and_unlock() 1106 _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type, in _mesa_DebugMessageControl() argument 1112 enum mesa_debug_type type = gl_enum_to_debug_type(gl_type); in _mesa_DebugMessageControl() 1129 if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type, in _mesa_DebugMessageControl() 1133 if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE in _mesa_DebugMessageControl()
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D | shader_query.cpp | 1100 *val = RESOURCE_UNI(res)->type->gl_type; in _mesa_program_resource_prop() 1104 *val = RESOURCE_VAR(res)->type->gl_type; in _mesa_program_resource_prop()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 3068 GLenum gl_type = GL_NONE; in visit() local 3186 gl_type = GL_FLOAT; in visit() 3192 gl_type = GL_DOUBLE; in visit() 3198 gl_type = native_integers ? GL_UNSIGNED_INT : GL_FLOAT; in visit() 3207 gl_type = native_integers ? GL_INT : GL_FLOAT; in visit() 3216 gl_type = native_integers ? GL_BOOL : GL_FLOAT; in visit() 3229 gl_type, in visit()
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/external/mesa3d/src/mesa/program/ |
D | ir_to_mesa.cpp | 2426 index = _mesa_add_parameter(params, file, name, size, type->gl_type, in visit_field()
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