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Searched refs:gl_viewport_loc (Results 1 – 1 of 1) sorted by relevance

/external/drm_hwcomposer/
Dglworker.cpp634 GLint gl_viewport_loc = glGetUniformLocation(program, "uViewport"); in Composite() local
639 glUniform4f(gl_viewport_loc, cmd.bounds[0] / (float)frame_width, in Composite()