Searched refs:glmode (Results 1 – 1 of 1) sorted by relevance
1763 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles() local1764 GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts())); in flushWindowRectangles()