Home
last modified time | relevance | path

Searched refs:globalAmbient (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.cpp387 void VertexProcessor::setGlobalAmbient(const Color<float> &globalAmbient) in setGlobalAmbient() argument
389 ff.globalAmbient[0] = globalAmbient.r; in setGlobalAmbient()
390 ff.globalAmbient[1] = globalAmbient.g; in setGlobalAmbient()
391 ff.globalAmbient[2] = globalAmbient.b; in setGlobalAmbient()
392 ff.globalAmbient[3] = globalAmbient.a; in setGlobalAmbient()
DVertexProcessor.hpp169 float4 globalAmbient; member
214 void setGlobalAmbient(const Color<float> &globalAmbient);
/external/swiftshader/src/Shader/
DVertexPipeline.cpp243 …Float4 globalAmbient = *Pointer<Float4>(data + OFFSET(DrawData,ff.globalAmbient)); // FIXME: Unp… in pipeline() local
245 ambient.x = globalAmbient.x; in pipeline()
246 ambient.y = globalAmbient.y; in pipeline()
247 ambient.z = globalAmbient.z; in pipeline()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp187 globalAmbient = {0.2f, 0.2f, 0.2f, 1.0f}; in Context()
694 globalAmbient.red = red; in setGlobalAmbient()
695 globalAmbient.green = green; in setGlobalAmbient()
696 globalAmbient.blue = blue; in setGlobalAmbient()
697 globalAmbient.alpha = alpha; in setGlobalAmbient()
1953 …vice->setGlobalAmbient(sw::Color<float>(globalAmbient.red, globalAmbient.green, globalAmbient.blue… in applyState()
DContext.h615 Color globalAmbient; variable