Searched refs:global_symbol_count (Results 1 – 4 of 4) sorted by relevance
61 binary->global_symbol_offsets[binary->global_symbol_count] = in parse_symbol_table()66 for (i = binary->global_symbol_count; i > 0; --i) { in parse_symbol_table()75 ++binary->global_symbol_count; in parse_symbol_table()176 if (binary->global_symbol_count) { in radeon_elf_read()178 binary->config_size / binary->global_symbol_count; in radeon_elf_read()180 binary->global_symbol_count = 1; in radeon_elf_read()190 for (i = 0; i < binary->global_symbol_count; ++i) { in radeon_shader_binary_config_start()
156 unsigned global_symbol_count; member
67 binary->global_symbol_offsets[binary->global_symbol_count] = in parse_symbol_table()72 for (i = binary->global_symbol_count; i > 0; --i) { in parse_symbol_table()81 ++binary->global_symbol_count; in parse_symbol_table()182 if (binary->global_symbol_count) { in ac_elf_read()184 binary->config_size / binary->global_symbol_count; in ac_elf_read()186 binary->global_symbol_count = 1; in ac_elf_read()197 for (i = 0; i < binary->global_symbol_count; ++i) { in ac_shader_binary_config_start()
58 unsigned global_symbol_count; member