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Searched refs:green2 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTDecompress.cpp812 unsigned char red1, green1, blue1, red2, green2, blue2; in ETCTextureDecompress() local
842 green2 = (unsigned char)greens; in ETCTextureDecompress()
850 green2 = (green2<<3) + (green2>>2); // copy bits to lower sig in ETCTextureDecompress()
866 green2 = (unsigned char)((blockTop&0xf00)>>4); in ETCTextureDecompress()
867 green2 = green2 + (green2>>4); // copy bits to lower sig in ETCTextureDecompress()
883 *(output+j*x+k+2) = modifyPixel(red2,green2,blue2,k+2,j,blockBot,modtable2); in ETCTextureDecompress()
895 *(output+(j+2)*x+k) = modifyPixel(red2,green2,blue2,k,j+2,blockBot,modtable2); in ETCTextureDecompress()
/external/python/cpython2/Tools/pynche/X/
Drgb.txt367 0 238 0 green2
/external/python/cpython2/Doc/library/
Dttk.rst1354 "background": [("active", "green2"),