Searched refs:green2 (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTDecompress.cpp | 812 unsigned char red1, green1, blue1, red2, green2, blue2; in ETCTextureDecompress() local 842 green2 = (unsigned char)greens; in ETCTextureDecompress() 850 green2 = (green2<<3) + (green2>>2); // copy bits to lower sig in ETCTextureDecompress() 866 green2 = (unsigned char)((blockTop&0xf00)>>4); in ETCTextureDecompress() 867 green2 = green2 + (green2>>4); // copy bits to lower sig in ETCTextureDecompress() 883 *(output+j*x+k+2) = modifyPixel(red2,green2,blue2,k+2,j,blockBot,modtable2); in ETCTextureDecompress() 895 *(output+(j+2)*x+k) = modifyPixel(red2,green2,blue2,k,j+2,blockBot,modtable2); in ETCTextureDecompress()
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/external/python/cpython2/Tools/pynche/X/ |
D | rgb.txt | 367 0 238 0 green2
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/external/python/cpython2/Doc/library/ |
D | ttk.rst | 1354 "background": [("active", "green2"),
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