Searched refs:gridH (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderPerformanceCase.cpp | 55 void ShaderPerformanceCase::setGridSize (int gridW, int gridH) in setGridSize() argument 57 m_measurer.setGridSize(gridW, gridH); in setGridSize() 69 int gridH = 255; in setVertexFragmentRatio() local 75 int numVert = (gridW+1)*(gridH+1); in setVertexFragmentRatio() 86 while ((gridW+1)*(gridH+1) > numVert) in setVertexFragmentRatio() 88 if (gridW > gridH) in setVertexFragmentRatio() 91 gridH -= 1; in setVertexFragmentRatio() 109 float finalRatio = (float)(viewportW*viewportH) / (float)((gridW+1)*(gridH+1)); in setVertexFragmentRatio() 114 setGridSize(gridW, gridH); in setVertexFragmentRatio()
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D | glsShaderPerformanceMeasurer.cpp | 339 void ShaderPerformanceMeasurer::setGridSize (int gridW, int gridH) in setGridSize() argument 342 DE_ASSERT(de::inBounds(gridW, 1, 256) && de::inBounds(gridH, 1, 256)); in setGridSize() 344 m_gridSizeY = gridH; in setGridSize()
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D | glsShaderPerformanceCase.hpp | 61 void setGridSize (int gridW, int gridH);
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D | glsShaderPerformanceMeasurer.hpp | 89 void setGridSize (int gridW, int gridH);
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