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Searched refs:gridSizeY (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp62 static inline int getNumVertices (int gridSizeX, int gridSizeY) in getNumVertices() argument
64 return (gridSizeX + 1) * (gridSizeY + 1); in getNumVertices()
67 static inline int getNumIndices (int gridSizeX, int gridSizeY) in getNumIndices() argument
69 return gridSizeX*gridSizeY*6; in getNumIndices()
77 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const AttribSp… in generateVertices() argument
81 DE_ASSERT((gridSizeX + 1)*(gridSizeY + 1) <= (1<<16)); // Must fit into 16-bit indices. in generateVertices()
82 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1); in generateVertices()
83 dst.resize((gridSizeX + 1) * (gridSizeY + 1) * 4); in generateVertices()
85 for (int y = 0; y <= gridSizeY; y++) in generateVertices()
90 float yf = (float)y / (float)gridSizeY; in generateVertices()
[all …]
DglsBufferTestUtil.cpp476 static void computePositions (vector<tcu::Vec2>& positions, int gridSizeX, int gridSizeY) in computePositions() argument
478 positions.resize(gridSizeX*gridSizeY*4); in computePositions()
480 for (int y = 0; y < gridSizeY; y++) in computePositions()
484 float sy0 = (float)(y+0) / (float)gridSizeY; in computePositions()
486 float sy1 = (float)(y+1) / (float)gridSizeY; in computePositions()
500 static void computeIndices (vector<deUint16>& indices, int gridSizeX, int gridSizeY) in computeIndices() argument
502 indices.resize(3 * 2 * gridSizeX * gridSizeY); in computeIndices()
504 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++) in computeIndices()
/external/deqp/modules/gles2/functional/
Des2fBufferTestUtil.cpp315 static void computePositions (vector<tcu::Vec2>& positions, int gridSizeX, int gridSizeY) in computePositions() argument
317 positions.resize(gridSizeX*gridSizeY*4); in computePositions()
319 for (int y = 0; y < gridSizeY; y++) in computePositions()
323 float sy0 = (float)(y+0) / (float)gridSizeY; in computePositions()
325 float sy1 = (float)(y+1) / (float)gridSizeY; in computePositions()
339 static void computeIndices (vector<deUint16>& indices, int gridSizeX, int gridSizeY) in computeIndices() argument
341 indices.resize(3 * 2 * gridSizeX * gridSizeY); in computeIndices()
343 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++) in computeIndices()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp343 static inline int getNumVertices (int gridSizeX, int gridSizeY) in getNumVertices() argument
345 return gridSizeX * gridSizeY * 2 * 3; in getNumVertices()
348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const Operator… in generateVertices() argument
352 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1); in generateVertices()
353 dst.resize(getNumVertices(gridSizeX, gridSizeY) * numComponents); in generateVertices()
358 for (int baseY = 0; baseY < gridSizeY; baseY++) in generateVertices()
362 const float yf0 = (float)(baseY + 0) / (float)gridSizeY; in generateVertices()
364 const float yf1 = (float)(baseY + 1) / (float)gridSizeY; in generateVertices()
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp343 static inline int getNumVertices (int gridSizeX, int gridSizeY) in getNumVertices() argument
345 return gridSizeX * gridSizeY * 2 * 3; in getNumVertices()
348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const Operator… in generateVertices() argument
352 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1); in generateVertices()
353 dst.resize(getNumVertices(gridSizeX, gridSizeY) * numComponents); in generateVertices()
358 for (int baseY = 0; baseY < gridSizeY; baseY++) in generateVertices()
362 const float yf0 = (float)(baseY + 0) / (float)gridSizeY; in generateVertices()
364 const float yf1 = (float)(baseY + 1) / (float)gridSizeY; in generateVertices()
/external/llvm/docs/
DNVPTXUsage.rst728 unsigned gridSizeY = 1;
737 checkCudaErrors(cuLaunchKernel(function, gridSizeX, gridSizeY, gridSizeZ,