Searched refs:groupBorders20 (Results 1 – 3 of 3) sorted by relevance
663 for ( i = groupBorders20[bin+2]; i < groupBorders20[bin+3]; i++ ) { /* max loops: 29 */ in deCorrelateSlotBased()740 sb = groupBorders20[gr]; in deCorrelateSlotBased()816 for (sb = groupBorders20[gr]; sb < groupBorders20[gr+1]; sb++) { in deCorrelateSlotBased()883 INT sbStart = groupBorders20[gr]; in deCorrelateSlotBased()884 INT sbStop = groupBorders20[gr+1]; in deCorrelateSlotBased()1169 subband = groupBorders20[group]; in applySlotBasedRotation()1195 for ( subband = groupBorders20[group]; subband < groupBorders20[group + 1]; subband++ ) in applySlotBasedRotation()
220 extern const UCHAR groupBorders20[NO_IID_GROUPS + 1];
1310 const UCHAR groupBorders20[NO_IID_GROUPS + 1] = variable