Searched refs:gs_input (Results 1 – 2 of 2) sorted by relevance
96 struct draw_gs_inputs *gs_input; member
228 …t_data)[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS] = &shader->gs_input->data; in llvm_fetch_gs_input()384 shader->jit_context, shader->gs_input->data, in llvm_gs_run()815 gs->gs_input = align_malloc(sizeof(struct draw_gs_inputs), 16); in draw_create_geometry_shader()816 memset(gs->gs_input, 0, sizeof(struct draw_gs_inputs)); in draw_create_geometry_shader()895 align_free(dgs->gs_input); in draw_delete_geometry_shader()