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Searched refs:gsampler2D (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp281 TType *gsampler2D = new TType(EbtGSampler2D); in InsertBuiltInFunctions() local
289 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2); in InsertBuiltInFunctions()
293 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3); in InsertBuiltInFunctions()
294 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4); in InsertBuiltInFunctions()
296 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2D, float2, float1); in InsertBuiltInFunctions()
303 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2, float1); in InsertBuiltInFunctions()
307 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3, float1); in InsertBuiltInFunctions()
308 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4, float1); in InsertBuiltInFunctions()
329 symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsampler2D, int1); in InsertBuiltInFunctions()
344 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2); in InsertBuiltInFunctions()
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/external/skia/src/sksl/
Dsksl.include204 ivec2 textureSize($gsampler2D sampler, int lod);
224 vec2 textureQueryLod($gsampler2D sampler, vec2 P);
237 int textureQueryLevels($gsampler2D sampler);
253 $gvec4 texture($gsampler2D sampler, vec2 P);
261 $gvec4 texture($gsampler2D sampler, vec2 P, float bias);
307 $gvec4 texture($gsampler2D sampler, vec3 P);
308 $gvec4 texture($gsampler2D sampler, vec3 P, float bias);
319 $gvec4 textureLod($gsampler2D sampler, vec2 P, float lod);
330 $gvec4 textureOffset($gsampler2D sampler, vec2 P, ivec2 offset);
331 $gvec4 textureOffset($gsampler2D sampler, vec2 P, ivec2 offset, float bias);
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