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Searched refs:gsamplerCube (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp282 TType *gsamplerCube = new TType(EbtGSamplerCube); in InsertBuiltInFunctions() local
291 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3); in InsertBuiltInFunctions()
298 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsamplerCube, float3, float1); in InsertBuiltInFunctions()
305 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3, float1); in InsertBuiltInFunctions()
331 symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsamplerCube, int1); in InsertBuiltInFunctions()
395 …symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsamplerCube, float3, float3, floa… in InsertBuiltInFunctions()
/external/skia/src/sksl/
Dsksl.include206 ivec2 textureSize($gsamplerCube sampler, int lod);
226 vec2 textureQueryLod($gsamplerCube sampler, vec3 P);
239 int textureQueryLevels($gsamplerCube sampler);
264 $gvec4 texture($gsamplerCube sampler, vec3 P);
265 $gvec4 texture($gsamplerCube sampler, vec3 P, float bias);
321 $gvec4 textureLod($gsamplerCube sampler, vec3 P, float lod);
407 $gvec4 textureGrad($gsamplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy);
453 $gvec4 textureGather($gsamplerCube sampler, vec3 P);
454 $gvec4 textureGather($gsamplerCube sampler, vec3 P, int comp);