Searched refs:gvec4 (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/sksl/ |
D | sksl.include | 251 $gvec4 texture($gsampler1D sampler, float P); 252 $gvec4 texture($gsampler1D sampler, float P, float bias); 253 $gvec4 texture($gsampler2D sampler, vec2 P); 261 $gvec4 texture($gsampler2D sampler, vec2 P, float bias); 262 $gvec4 texture($gsampler3D sampler, vec3 P); 263 $gvec4 texture($gsampler3D sampler, vec3 P, float bias); 264 $gvec4 texture($gsamplerCube sampler, vec3 P); 265 $gvec4 texture($gsamplerCube sampler, vec3 P, float bias); 272 $gvec4 texture($gsampler1DArray sampler, vec2 P); 273 $gvec4 texture($gsampler1DArray sampler, vec2 P, float bias); [all …]
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/external/swiftshader/src/OpenGL/compiler/ |
D | Initialize.cpp | 279 TType *gvec4 = new TType(EbtGVec4); in InsertBuiltInFunctions() local 289 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2); in InsertBuiltInFunctions() 290 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3); in InsertBuiltInFunctions() 291 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3); in InsertBuiltInFunctions() 292 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3); in InsertBuiltInFunctions() 293 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3); in InsertBuiltInFunctions() 294 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4); in InsertBuiltInFunctions() 295 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4); in InsertBuiltInFunctions() 296 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2D, float2, float1); in InsertBuiltInFunctions() 297 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler3D, float3, float1); in InsertBuiltInFunctions() [all …]
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D | SymbolTable.h | 373 bool gvec4 = (rvalue->getBasicType() == EbtGVec4); variable 374 …insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler2D), ptype… 375 …insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler2D), ptype2… 376 …insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler2D), ptype… 381 bool gvec4 = (rvalue->getBasicType() == EbtGVec4); variable 382 …insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler3D), ptype… 383 …insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler3D), ptype2… 384 …insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler3D), ptype… 389 bool gvec4 = (rvalue->getBasicType() == EbtGVec4); variable 390 …insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSamplerCube), pty… [all …]
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