Searched refs:hasInstanceAttribs (Results 1 – 4 of 4) sorted by relevance
46 SkASSERT(!primProc.hasInstanceAttribs() || this->gpu()->caps()->instanceAttribSupport()); in draw()51 SkASSERT(primProc.hasInstanceAttribs() == meshes[i].isInstanced()); in draw()
60 bool hasInstanceAttribs() const { return SkToBool(fInstanceStride); } in hasInstanceAttribs() function
63 if (primProc.hasInstanceAttribs()) { in setup_vertex_input_state()
450 if (primProc.hasInstanceAttribs()) { in bindGeometry()