Searched refs:hasLCD (Results 1 – 2 of 2) sorted by relevance
100 bool hasLCD = HasLCD(blob); in drawTextBlob() local103 SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : in drawTextBlob()109 GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : in drawTextBlob()110 ComputeCanonicalColor(skPaint, hasLCD); in drawTextBlob()
128 void setSubRunHasDistanceFields(int runIndex, bool hasLCD, bool isAntiAlias) { in setSubRunHasDistanceFields() argument131 subRun.setUseLCDText(hasLCD); in setSubRunHasDistanceFields()