Searched refs:hasMipLevels (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/mock/ |
D | GrMockTexture.h | 17 GrMockTexture(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, bool hasMipLevels, in GrMockTexture() argument 19 : GrMockTexture(gpu, desc, hasMipLevels, info) { in GrMockTexture() 38 GrMockTexture(GrMockGpu* gpu, const GrSurfaceDesc& desc, bool hasMipLevels, in GrMockTexture() argument 42 hasMipLevels) in GrMockTexture() 58 bool hasMipLevels, const GrMockTextureInfo& texInfo) in GrMockTextureRenderTarget() argument 60 , GrMockTexture(gpu, desc, hasMipLevels, texInfo) in GrMockTextureRenderTarget()
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D | GrMockGpu.cpp | 56 bool hasMipLevels = mipLevelCount > 1; in onCreateTexture() local 61 new GrMockTextureRenderTarget(this, budgeted, desc, hasMipLevels, info)); in onCreateTexture() 63 return sk_sp<GrTexture>(new GrMockTexture(this, budgeted, desc, hasMipLevels, info)); in onCreateTexture()
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