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Searched refs:hasUseLCDText (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/text/
DGrAtlasTextBlob.cpp275 renderTargetContext->isGammaCorrect(), paint.luminanceColor(), info.hasUseLCDText(), in makeOp()
519 SkASSERT_RELEASE(lSubRun.hasUseLCDText() == rSubRun.hasUseLCDText()); in AssertEqual()
DGrAtlasTextBlob.h439 bool hasUseLCDText() const { return SkToBool(fFlags & kUseLCDText_Flag); } in hasUseLCDText() function