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Searched refs:hasVertexData (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrGpuCommandBuffer.cpp50 SkASSERT(primProc.hasVertexAttribs() == meshes[i].hasVertexData()); in draw()
DGrMesh.h33 bool hasVertexData() const { return SkToBool(fVertexBuffer.get()); } in hasVertexData() function
/external/skia/tests/
DGrMeshTest.cpp372 GrMeshTestProcessor mtp(mesh.isInstanced(), mesh.hasVertexData()); in drawMesh()