Searched refs:has_depth (Results 1 – 11 of 11) sorted by relevance
67 boolean has_depth = in util_gen_mipmap() local71 if (is_zs && !has_depth) in util_gen_mipmap()
163 if format.has_depth():
238 def has_depth(self): member in Format
1690 boolean has_depth, has_stencil, has_color; in util_blitter_blit_generic() local1700 has_depth = util_format_has_depth(src_desc) && in util_blitter_blit_generic()1706 blit_depth = has_depth && (mask & PIPE_MASK_Z); in util_blitter_blit_generic()
41 bool has_depth; member
147 if (usage & PIPE_TRANSFER_READ && spr->has_depth && spr->has_stencil) { in swr_transfer_map()188 if (!spr->has_depth || !spr->has_stencil) in swr_transfer_flush_region()228 spr->has_depth && spr->has_stencil) { in swr_transfer_unmap()
645 res->has_depth = util_format_has_depth(desc); in swr_texture_layout()648 if (res->has_stencil && !res->has_depth) in swr_texture_layout()792 if (res->has_depth && res->has_stencil) { in swr_texture_layout()
98 if (swr_res->has_depth && swr_res->has_stencil && in swr_generate_sampler_key()116 if (swr_res->has_depth && swr_res->has_stencil && in swr_generate_sampler_key()
724 if (swr_res->has_depth && swr_res->has_stencil && in swr_update_texture_state()1012 if (zb && swr_resource(zb->texture)->has_depth) in swr_update_derived()
246 def has_depth(self): member in Format
2181 const bool has_depth = image && (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT); in cmd_buffer_emit_depth_stencil() local2194 if (has_depth) { in cmd_buffer_emit_depth_stencil()