Searched refs:has_index (Results 1 – 7 of 7) sorted by relevance
151 inline bool has_index(int i) const;294 bool SparseArray<Value>::has_index(int i) const { in has_index() function315 if (!has_index(i)) in set()325 if (has_index(new_value.index_)) { in insert()336 if (!has_index(i)) in get()343 if (has_index(i)) in find()351 if (has_index(i)) { in find()361 DCHECK(has_index(i)); in set_existing()377 DCHECK(!has_index(i)); in set_new()384 DCHECK(has_index(i)); in get_existing()[all …]
33 ASSERT_TRUE(set.has_index(order[j])); in TEST()39 ASSERT_FALSE(set.has_index(order[j])); in TEST()52 ASSERT_FALSE(set.has_index(i)); in TEST()
256 if (!uniq_child.has_index(child_id)) in AssignUniqueIds()260 if (!child_entry->parents->has_index(prefilter->unique_id())) in AssignUniqueIds()335 if (count.has_index(j)) { in PropagateMatch()
209 if (q->has_index(id)) { in AddToThreadq()
216 void FieldGenerator::SetRuntimeHasBit(int has_index) { in SetRuntimeHasBit() argument217 variables_["has_index"] = SimpleItoa(has_index); in SetRuntimeHasBit()
79 void SetRuntimeHasBit(int has_index);
681 * libelfP.h (struct Elf): Remove unused ar.has_index field.