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Searched refs:has_memory (Results 1 – 8 of 8) sorted by relevance

/external/v8/src/wasm/
Dmodule-decoder.cc500 if (!module->has_memory || index != 0) { in DecodeModule()
632 if (!module->has_memory) { in DecodeModule()
742 if (module->has_memory) { in AddMemory()
746 module->has_memory = true; in AddMemory()
Dwasm-module.h151 bool has_memory = false; // true if the memory was defined or imported member
Dfunction-body-decoder.cc682 if (!module_->has_memory) { in CheckHasMemory()
685 return module_->has_memory; in CheckHasMemory()
Dwasm-objects.cc830 return has_memory() ? memory()->byte_length()->Number() : default_mem_size(); in mem_size()
Dwasm-module.cc1170 compiled_module_->has_memory() in Build()
/external/mesa3d/src/compiler/glsl/
Dast.h760 bool has_memory() const;
Dast_type.cpp110 bool ast_type_qualifier::has_memory() const in has_memory() function in ast_type_qualifier
Dglsl_parser.yy842 if (block->layout.has_layout() || block->layout.has_memory()) {