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Searched refs:has_pos (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/ilo/shader/
Dilo_shader_internal.h108 bool has_pos; member
121 bool has_pos; member
193 bool has_pos; member
Dilo_shader_fs.c1597 sh->out.has_pos = true; in fs_setup_shader_out()
1618 sh->in.has_pos = true; in fs_setup_shader_in()
1714 if (sh->in.has_pos) { in fs_setup_payloads()
1720 if (sh->in.has_pos) { in fs_setup_payloads()
Dilo_shader_vs.c1051 sh->in.has_pos = false; in vs_setup_shader_in()
1115 sh->out.has_pos = true; in vs_setup_shader_out()
Dilo_shader_gs.c1044 sh->in.has_pos = false; in gs_setup_shader_in()
1110 sh->out.has_pos = true; in gs_setup_shader_out()
/external/mesa3d/src/gallium/drivers/ilo/
Dilo_shader.c237 variant->u.fs.fb_height = (info->has_pos) ? in ilo_shader_variant_init()
312 variant->u.fs.fb_height = (info->has_pos) ? in ilo_shader_variant_guess()
424 info->has_pos = true; in ilo_shader_info_parse_decl()
716 info.io.use_z = kernel->in.has_pos; in init_ps()
717 info.io.use_w = kernel->in.has_pos; in init_ps()
719 info.io.pscdepth = (kernel->out.has_pos) ? in init_ps()