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Searched refs:has_uav (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/ilo/core/
Dilo_state_shader.c46 bool has_uav; member
140 ff->has_uav = resource->has_uav; in vertex_get_gen6_ff()
216 if (ilo_dev_gen(dev) >= ILO_GEN(7.5) && ff.has_uav) in vs_set_gen6_3DSTATE_VS()
319 if (ilo_dev_gen(dev) >= ILO_GEN(7.5) && ff.has_uav) in hs_set_gen7_3DSTATE_HS()
402 if (ilo_dev_gen(dev) >= ILO_GEN(7.5) && ff.has_uav) in ds_set_gen7_3DSTATE_DS()
611 if (ilo_dev_gen(dev) >= ILO_GEN(7.5) && ff.has_uav) in gs_set_gen7_3DSTATE_GS()
Dilo_state_shader_ps.c42 bool has_uav; member
399 ff->has_uav = resource->has_uav; in ps_get_gen6_ff()
407 ff->conds.has_uav_write = resource->has_uav; in ps_get_gen6_ff()
560 if (ilo_dev_gen(dev) >= ILO_GEN(7.5) && ff->has_uav) in ps_set_gen7_3DSTATE_PS()
661 if (ff->has_uav) in ps_set_gen8_3DSTATE_PS_EXTRA()
Dilo_state_shader.h55 bool has_uav; member
/external/mesa3d/src/gallium/drivers/ilo/
Dilo_shader.c634 resource->has_uav = false; in init_shader_resource()