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Searched refs:have_clipdist (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_clip.c63 boolean have_clipdist; member
367 else if (clipper->have_clipdist) { in getclipdist()
822 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
Ddraw_llvm.c1136 boolean *have_clipdist) in generate_clipmask() argument
1267 *have_clipdist = TRUE; in generate_clipmask()
1568 boolean have_clipdist = FALSE; in draw_llvm_generate() local
1920 context_ptr, &have_clipdist); in draw_llvm_generate()