Searched refs:hullSect (Results 1 – 1 of 1) sorted by relevance
552 int hullSect = this->hullCheck(opp, start, oppStart); in hullsIntersect() local553 if (hullSect >= 0) { in hullsIntersect()554 return hullSect; in hullsIntersect()556 hullSect = opp->hullCheck(this, oppStart, start); in hullsIntersect()557 if (hullSect >= 0) { in hullsIntersect()558 return hullSect; in hullsIntersect()