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Searched refs:i32OutAlign (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShell.cpp685 unsigned int i32OutAlign = 0; in PVRShellWriteBMPFile() local
692 i32OutAlign = i32OutBytesPerLine - ui32Width * 3 * ui32PixelReplicate; in PVRShellWriteBMPFile()
773 fwrite("\0\0\0\0", i32OutAlign, 1, fpDumpfile); in PVRShellWriteBMPFile()