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Searched refs:i915_context (Results 1 – 25 of 44) sorted by relevance

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/external/mesa3d/src/gallium/drivers/i915/
Di915_state.c180 struct i915_context *i915 = i915_context(pipe); in i915_bind_blend_state()
199 struct i915_context *i915 = i915_context(pipe); in i915_set_blend_color()
212 struct i915_context *i915 = i915_context(pipe); in i915_set_stencil_ref()
301 struct i915_context *i915 = i915_context(pipe); in i915_bind_vertex_sampler_states()
336 struct i915_context *i915 = i915_context(pipe); in i915_bind_fragment_sampler_states()
390 i915_prepare_vertex_sampling(struct i915_context *i915) in i915_prepare_vertex_sampling()
443 i915_cleanup_vertex_sampling(struct i915_context *i915) in i915_cleanup_vertex_sampling()
553 struct i915_context *i915 = i915_context(pipe); in i915_bind_depth_stencil_state()
575 struct i915_context *i915 = i915_context(pipe); in i915_set_scissor_states()
593 struct i915_context *i915 = i915_context(pipe); in i915_create_fs_state()
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Di915_context.h219 struct i915_context { struct
342 void i915_set_flush_dirty(struct i915_context *i915, unsigned flush) in i915_set_flush_dirty()
352 struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
358 struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 );
364 void i915_prepare_vertex_sampling(struct i915_context *i915);
365 void i915_cleanup_vertex_sampling(struct i915_context *i915);
372 void i915_emit_hardware_state(struct i915_context *i915 );
394 void i915_init_state_functions( struct i915_context *i915 );
395 void i915_init_flush_functions( struct i915_context *i915 );
396 void i915_init_string_functions( struct i915_context *i915 );
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Di915_state_dynamic.c49 static inline void set_dynamic(struct i915_context *i915, in set_dynamic()
63 static inline void set_dynamic_array(struct i915_context *i915, in set_dynamic_array()
86 static void upload_MODES4(struct i915_context *i915) in upload_MODES4()
111 static void upload_BFO(struct i915_context *i915) in upload_BFO()
134 static void upload_BLENDCOLOR(struct i915_context *i915) in upload_BLENDCOLOR()
165 static void upload_IAB(struct i915_context *i915) in upload_IAB()
182 static void upload_DEPTHSCALE(struct i915_context *i915) in upload_DEPTHSCALE()
207 static void upload_STIPPLE(struct i915_context *i915) in upload_STIPPLE()
251 static void upload_SCISSOR_ENABLE( struct i915_context *i915 ) in upload_SCISSOR_ENABLE()
267 static void upload_SCISSOR_RECT(struct i915_context *i915) in upload_SCISSOR_RECT()
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Di915_state_emit.c46 void (*validate)(struct i915_context *, unsigned *batch_space);
47 void (*emit)(struct i915_context *);
53 validate_flush(struct i915_context *i915, unsigned *batch_space) in validate_flush()
59 emit_flush(struct i915_context *i915) in emit_flush()
110 emit_invariant(struct i915_context *i915) in emit_invariant()
117 validate_immediate(struct i915_context *i915, unsigned *batch_space) in validate_immediate()
156 static void emit_immediate_s5(struct i915_context *i915, uint imm) in emit_immediate_s5()
175 static void emit_immediate_s6(struct i915_context *i915, uint imm) in emit_immediate_s6()
196 emit_immediate(struct i915_context *i915) in emit_immediate()
231 validate_dynamic(struct i915_context *i915, unsigned *batch_space) in validate_dynamic()
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Di915_state_immediate.c42 static inline void set_immediate(struct i915_context *i915, in set_immediate()
59 static void upload_S0S1(struct i915_context *i915) in upload_S0S1()
97 static void upload_S2S4(struct i915_context *i915) in upload_S2S4()
125 static void upload_S5(struct i915_context *i915) in upload_S5()
160 static void upload_S6(struct i915_context *i915) in upload_S6()
190 static void upload_S7(struct i915_context *i915) in upload_S7()
221 static void update_immediate(struct i915_context *i915) in update_immediate()
Di915_state.h34 struct i915_context;
39 void (*update)(struct i915_context *);
54 void i915_update_derived(struct i915_context *i915);
55 void i915_emit_hardware_state(struct i915_context *i915);
Di915_flush.c45 struct i915_context *i915 = i915_context(pipe); in i915_flush_pipe()
66 void i915_init_flush_functions( struct i915_context *i915 ) in i915_init_flush_functions()
75 void i915_flush(struct i915_context *i915, in i915_flush()
Di915_surface.c53 i915_util_blitter_save_states(struct i915_context *i915) in i915_util_blitter_save_states()
84 struct i915_context *i915 = i915_context(pipe); in i915_surface_copy_render()
140 struct i915_context *i915 = i915_context(pipe); in i915_clear_render_target_render()
173 struct i915_context *i915 = i915_context(pipe); in i915_clear_depth_stencil_render()
241 i915_copy_blit( i915_context(pipe), in i915_surface_copy_blitter()
252 struct i915_context *i915 = i915_context(pipe); in i915_blit()
298 i915_fill_blit( i915_context(pipe), in i915_clear_render_target_blitter()
338 i915_fill_blit( i915_context(pipe), in i915_clear_depth_stencil_blitter()
402 i915_init_surface_functions(struct i915_context *i915) in i915_init_surface_functions()
Di915_prim_vbuf.c63 struct i915_context *i915;
118 struct i915_context *i915 = i915_render->i915; in i915_vbuf_update_vbo_state()
139 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_get_vertex_info()
158 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_reserve()
180 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_new_buf()
266 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_map_vertices()
284 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_unmap_vertices()
388 struct i915_context *i915 = i915_render->i915; in draw_arrays_generate_indices()
453 struct i915_context *i915 = i915_render->i915; in draw_arrays_fallback()
500 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_draw_arrays()
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Di915_context.c54 struct i915_context *i915 = i915_context(pipe); in i915_draw_vbo()
132 struct i915_context *i915 = i915_context(pipe); in i915_destroy()
160 struct i915_context *i915; in i915_create_context()
162 i915 = CALLOC_STRUCT(i915_context); in i915_create_context()
Di915_debug.h38 struct i915_context;
77 void i915_dump_dirty(struct i915_context *i915, const char *func);
79 void i915_dump_hardware_dirty(struct i915_context *i915, const char *func);
Di915_resource_buffer.c71 struct i915_context *i915 = i915_context(pipe); in i915_buffer_transfer_map()
91 struct i915_context *i915 = i915_context(pipe); in i915_buffer_transfer_unmap()
Di915_prim_emit.c48 struct i915_context *i915;
69 emit_hw_vertex( struct i915_context *i915, in emit_hw_vertex()
133 struct i915_context *i915 = setup_stage(stage)->i915; in emit_prim()
211 struct draw_stage *i915_draw_render_stage( struct i915_context *i915 ) in i915_draw_render_stage()
Di915_surface.h31 struct i915_context;
34 void i915_init_surface_functions( struct i915_context *i915 );
Di915_query.h31 struct i915_context;
34 void i915_init_query_functions( struct i915_context *i915 );
Di915_clear.c48 struct i915_context *i915 = i915_context(pipe); in i915_clear_emit()
224 &i915_context(pipe)->framebuffer; in i915_clear_blitter()
251 struct i915_context *i915 = i915_context(pipe); in i915_clear_render()
Di915_state_fpc.c35 static void update_hw_constants(struct i915_context *i915) in update_hw_constants()
50 static void update_fs(struct i915_context *i915) in update_fs()
Di915_blit.h33 extern void i915_copy_blit(struct i915_context *i915,
45 extern void i915_fill_blit(struct i915_context *i915,
Di915_state_sampler.c61 static void update_map(struct i915_context *i915,
82 static void update_sampler(struct i915_context *i915, in update_sampler()
148 static void update_samplers(struct i915_context *i915) in update_samplers()
298 static void update_map(struct i915_context *i915, in update_map()
363 static void update_maps(struct i915_context *i915) in update_maps()
DMakefile.sources7 i915_context.c \
8 i915_context.h \
Di915_resource.h38 struct i915_context;
92 void i915_init_resource_functions(struct i915_context *i915);
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.h243 struct i915_context struct
280 extern void i915InitVtbl(struct i915_context *i915); argument
336 extern void i915InitState(struct i915_context *i915);
351 extern void i915ValidateFragmentProgram(struct i915_context *i915);
358 static inline struct i915_context *
359 i915_context(struct gl_context * ctx) in i915_context() function
361 return (struct i915_context *) ctx; in i915_context()
366 #define I915_CONTEXT(ctx) i915_context(ctx)
Di915_vtbl.c55 struct i915_context *i915 = i915_context(&intel->ctx); in i915_render_prevalidate()
70 struct i915_context *i915 = i915_context(&intel->ctx); in i915_reduced_primitive_state()
104 struct i915_context *i915 = i915_context(&intel->ctx); in i915_check_vertex_size()
291 struct i915_context *i915 = i915_context(&intel->ctx); in i915_emit_state()
510 struct i915_context *i915 = i915_context(&intel->ctx); in i915_destroy_context()
579 struct i915_context *i915 = i915_context(&intel->ctx); in i915_set_draw_region()
689 i915_update_color_write_enable(struct i915_context *i915, bool enable) in i915_update_color_write_enable()
715 struct i915_context *i915 = (struct i915_context *)intel; in i915_update_draw_buffer()
822 struct i915_context *i915 = i915_context(&intel->ctx); in i915_new_batch()
839 struct i915_context *i915 = i915_context(&intel->ctx); in i915_assert_not_dirty()
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Di915_state.c56 struct i915_context *i915 = I915_CONTEXT(ctx); in i915_update_stencil()
182 struct i915_context *i915 = I915_CONTEXT(ctx); in i915AlphaFunc()
208 struct i915_context *i915 = I915_CONTEXT(ctx); in i915EvalLogicOpBlendState()
240 struct i915_context *i915 = I915_CONTEXT(ctx); in i915BlendColor()
288 struct i915_context *i915 = I915_CONTEXT(ctx); in i915UpdateBlendState()
356 struct i915_context *i915 = I915_CONTEXT(ctx); in i915DepthFunc()
374 struct i915_context *i915 = I915_CONTEXT(ctx); in i915DepthMask()
436 struct i915_context *i915 = I915_CONTEXT(ctx); in i915PolygonStipple()
498 struct i915_context *i915 = I915_CONTEXT(ctx); in i915Scissor()
544 struct i915_context *i915 = I915_CONTEXT(ctx); in i915LogicOp()
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DMakefile.sources9 i915_context.c \
10 i915_context.h \

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