Searched refs:iStartColor (Results 1 – 2 of 2) sorted by relevance
841 int iStartPoint = 0, iStartColor = 0, i = 0; in DrawCoonPatchMeshes() local844 iStartColor = 2; in DrawCoonPatchMeshes()861 for (i = iStartColor; i < 4; i++) { in DrawCoonPatchMeshes()
1764 int iStartColor = flag ? 2 : 0; in DrawShading() local1780 for (int i = iStartColor; i < (int)SK_ARRAY_COUNT(colors); i++) { in DrawShading()