Searched refs:ilo_shader_get_kernel_param (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/ilo/ |
D | ilo_render_surface.c | 110 base = ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_SURFACE_RT_BASE); in gen6_emit_draw_surface_rt() 111 count = ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_SURFACE_RT_COUNT); in gen6_emit_draw_surface_rt() 147 base = ilo_shader_get_kernel_param(gs, in gen6_emit_draw_surface_so() 149 count = ilo_shader_get_kernel_param(gs, in gen6_emit_draw_surface_so() 154 count = ilo_shader_get_kernel_param(vs, in gen6_emit_draw_surface_so() 218 base = ilo_shader_get_kernel_param(sh, ILO_KERNEL_SURFACE_TEX_BASE); in gen6_emit_draw_surface_view() 219 count = ilo_shader_get_kernel_param(sh, ILO_KERNEL_SURFACE_TEX_COUNT); in gen6_emit_draw_surface_view() 274 base = ilo_shader_get_kernel_param(sh, ILO_KERNEL_SURFACE_CONST_BASE); in gen6_emit_draw_surface_const() 275 count = ilo_shader_get_kernel_param(sh, ILO_KERNEL_SURFACE_CONST_COUNT); in gen6_emit_draw_surface_const() 307 count = ilo_shader_get_kernel_param(vec->vs, in gen6_emit_draw_surface_binding_tables() [all …]
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D | ilo_render_dynamic.c | 157 sampler_count = (vec->vs) ? ilo_shader_get_kernel_param(vec->vs, in gen6_emit_draw_dynamic_samplers() 173 sampler_count = (vec->fs) ? ilo_shader_get_kernel_param(vec->fs, in gen6_emit_draw_dynamic_samplers() 227 ilo_shader_get_kernel_param(vec->vs, in gen6_emit_draw_dynamic_pcb() 230 ilo_shader_get_kernel_param(vec->vs, in gen6_emit_draw_dynamic_pcb() 272 ilo_shader_get_kernel_param(vec->fs, ILO_KERNEL_PCB_CBUF0_SIZE) : 0; in gen6_emit_draw_dynamic_pcb() 351 num_samplers = ilo_shader_get_kernel_param(vec->vs, in ilo_render_get_draw_dynamic_states_len() 353 pcb_len = ilo_shader_get_kernel_param(vec->vs, in ilo_render_get_draw_dynamic_states_len() 355 pcb_len += ilo_shader_get_kernel_param(vec->vs, in ilo_render_get_draw_dynamic_states_len() 363 num_samplers = ilo_shader_get_kernel_param(vec->fs, in ilo_render_get_draw_dynamic_states_len() 365 pcb_len = ilo_shader_get_kernel_param(vec->fs, in ilo_render_get_draw_dynamic_states_len() [all …]
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D | ilo_render_media.c | 192 simd_size = ilo_shader_get_kernel_param(vec->cs, ILO_KERNEL_CS_SIMD_SIZE); in ilo_render_emit_launch_grid_commands() 193 use_slm = ilo_shader_get_kernel_param(vec->cs, ILO_KERNEL_CS_LOCAL_SIZE); in ilo_render_emit_launch_grid_commands()
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D | ilo_gpgpu.c | 91 ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_INPUT_SIZE); in ilo_launch_grid()
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D | ilo_shader.h | 166 ilo_shader_get_kernel_param(const struct ilo_shader_state *shader,
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D | ilo_state.c | 369 ~ilo_shader_get_kernel_param(sh, ILO_KERNEL_SKIP_CBUF0_UPLOAD); in finalize_cbuf_state() 483 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_INPUT_EDGEFLAG)); in finalize_vertex_elements() 485 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_INPUT_VERTEXID)); in finalize_vertex_elements() 487 ilo_shader_get_kernel_param(vec->vs, in finalize_vertex_elements() 563 (ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_PCB_CBUF0_SIZE) + in finalize_urb() 564 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_PCB_UCP_SIZE)); in finalize_urb() 566 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_OUTPUT_COUNT); in finalize_urb() 571 ilo_shader_get_kernel_param(vec->gs, ILO_KERNEL_PCB_CBUF0_SIZE); in finalize_urb() 582 ilo_shader_get_kernel_param(vec->gs, ILO_KERNEL_OUTPUT_COUNT); in finalize_urb() 587 ilo_shader_get_kernel_param(vec->fs, ILO_KERNEL_PCB_CBUF0_SIZE); in finalize_urb() [all …]
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D | ilo_render_gen6.c | 334 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_GEN6_SO))); in gen6_draw_common_urb() 478 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_GEN6_SO)) { in gen6_draw_vs() 510 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_GEN6_SO)) { in gen6_draw_gs() 529 ilo_shader_get_kernel_param(vec->vs, param); in gen6_draw_gs()
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D | ilo_shader.c | 1279 ilo_shader_get_kernel_param(const struct ilo_shader_state *shader, in ilo_shader_get_kernel_param() function
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