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Searched refs:inThePast (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DLevelTree.java37 public boolean inThePast; field in LevelTree.Level
49 inThePast = pastEvent; in Level()
105 boolean inThePast = false; in loadLevelTree()
111 inThePast = true; in loadLevelTree()
137 …currentLevel = new Level(levelResource, null, titleString, timeStamp, inThePast, restartable, show… in loadLevelTree()
DGame.java352 if (level.inThePast) { in goToLevel()
355 if (mLastLevel != null && mLastLevel.inThePast) { in goToLevel()
DLevelSelectActivity.java213 … if (enabled || level.completed || !onlyAllowThePast || (onlyAllowThePast && level.inThePast)) { in generateLevelList()
DAndouKun.java561 if (currentLevel.inThePast || LevelTree.levels.get(mLevelRow).levels.size() > 1) { in onGameFlowEvent()